A ganker makes a lot of ISK from ganking and the indy is on top of that, while those that gank for defensive reasons lose money on it. It is fairly simple. Many gankers and ganker aligned players don’t understand this issue, or seem to not want to understand this issue. Part of it is of course attitude to the game, but for many people on the indy side losing a character to ganking is not possible in terms of their setup.
Personally I think you are too safe if salvaging.
Not relevant and it does depend on the ship.
Not sure I understand that at all, are you talking about m3. In terms of value the salvage in invasions is of much greater value.
I must admit I have not thought about the impact here, I guess you are asking for this so that you will have a chance to sneak in and nab stuff while they are dropping their load off. Each unit of Trig salvage seems to be 1m3 and the normal salvage is 0.01m3. So I think you are covered there.
Never heard of this group until you mentioned it here, so I just went and listened to one of their songs. I will wait, yeah pretty good. I have a very wide taste in music, though I do not like rap at all, though I love soul, jazz and Jazz funk. I went to a Motorhead concert in my youth, had blood coming out of my ears from that…
Recently I have been enjoying Hans Zimmer concert video’s on youtube, I especially like the theme for the Da Vinci Code.
I had heard Henry Jackman mentioned a few times by people in comments on Zimmer videos, will go check him out, thanks, and will add James Horner to my list too. I rather liked Howard Shore the guy who did the Lord of the Rings movies, some of the Elven pieces just slay me.
Solution can be found by playing in null-sec. Stealing wreck in HS is part of the HS play model. I don’t think you should be trying to remove a perfectly viable game mechanic. You are an enabler for the wreck thieves, if anything, you should be mad at yourself for encouraging behavior that you find inappropriate.
“Stealing wreck in HS is part of the HS play model.” Where if you shoot the thief you get concord on you… If you place bounty they cheque it in themself with alts…
New guy joins with plenty of skill point actions, gets a praxis, runs some triglavs, his salvage gets ripped from under his nose => dead end street, bye stupid game
Praxis, cause they didn’t buy for billions injetors to fly a “proper” battleship.
answer on the edit. Cause i’m not a parasite
The whole underlying issue shows in this post. Very awkward and annoyance rule (salvage doesn’t belong to you and “stealing” isn’t stealing and you can’t shoot people for taking the loot that you created) has been in place since long time. They do all sorts of actions to get new players, like the praxis, like the triglavian invasion “expansion”. And some RNG number of skillpoints.
Result: the game doesn’t get better and they have to throw everything for free at possible new players. Until they figure out certain mechanics and they are gone again
We’ve established that you know where to find out how bounties work, but you still don’t actually know how they work.
I’ll give you the paint-by-numbers version:
The bounty payout is, at most, a fraction of the value of what was destroyed. Alt-claiming is not a thing, because it is going to be at a net loss.
They’re still totally worthless, of course, but alt-claiming hasn’t been a thing for many years now, so why you think it would happen that way is a mystery.
Very awkward and annoyance rule (salvage doesn’t belong to you and “stealing” isn’t stealing and you can’t shoot people for taking the loot that you created) has been in place since long time.
No, see, stealing is stealing, it’s salvaging that isn’t stealing. Salvaging is salvaging.