Hi again, Radioactive, and thanks for your response - it helps when stuff is fleshed out a bit.
I started playing EVE in early 2013 (not this character), but had tried it prior to that, without finishing the trial. I uninstalled the game a few months ago.
Although nowhere near as long as your stint, mine was, I think, sufficiently long to have experienced a good deal of what CCP was able to offer. The truth is that unless new content directly affects your game in a positive way, it’s unlikely to be met with enthusiasm. No doubt your experiences have proved CCP’s unerring ability to provide ‘awesome new content’ for a section of the player base. I can’t argue with that.
It might help you to know that I spent almost all my time in Highsec, with only one episode in Null. I was there long enough to know that it was not my cup of tea. Given that (reportedly) anywhere between 70% and 80% of the player base lives in Highsec (not all of them Nullsec players mining on Alts, I’m guessing!), I can understand to some extent CCP’s reluctance to mess too much with the mechanics there. A summer of rage in Highsec could well herald the end of the game, Nullsec battles or not.
Thus, awesome new mechanics content (as opposed to time-limited fairy stories) haven’t been a major thing for years. The list of stuff which needs to be fixed is well-known.
I suppose I should mention Citadels. When the idea was first put forward publically, I think the impression given was something like player-housing in space; somewhere to call your own. Of course, this is EVE, so you’d have to defend it. Why would I bite? I wasn’t an industrialist or trader, and I actually had no need to establish any kind of base in Highsec. So, no Astrahus for me. I did use the markets when they appeared, but I’d have been quite happy to continue with my trips to Jita, Hek, and the others.
You didn’t ask, but I’m mulling over what it would take to bring me back to EVE. A root-and-branch revision of the Crimewatch system for starters; then Wardecs, then Corp mechanics, etc. Something about the UI has always bothered me, too. Not quite sure what though; it’s just inelegant.
Anyway, I’m actually pleased that you and your mates are enjoying yourselves; it’s an ill wind that blows nobody any good. May you be well, and prosper!