Where does this information come from? Your imagination?
Viirilithizu Ward’s cataclysmic and emotional set piece is nothing more than standard CODE operational doctrine that CODE uses to try and lure new Capsuleers into CODE, especially the Rookies who come out of Rookie status and lose their first ship to a gank.
It’s rough losing that first ship to a gank and it is easy to set a trap for the Rookies seeking revenge. The bitter taste of defeat and then the blissful sound of ecstasy being poured from glass to glass across the CODE social networks as another Rookie is dissolved into the CODE mainframe.
The idea that a member of CODE ever leaving is, tainted at best, no one leaves CODE as the CODE never leaves the member.
Nice try though in setting up a haven for Rookies looking to get revenge on CODE. I’m certain that the rest of the alliances across New Eden will be watching your attempts to ghost into their alliance more carefully in the up coming year.
So you admit we’ve had a significant affect on Highsec mining?
They call themselves “Content Creators” they are also what are called “Fake Moderators” because they actually believe that their actions are creating content that illuminates them before the Mainframe of New Eden. They also believe that they are moderating the Mainframe of New Eden with all of their glorious actions which are nothing more than suck hog at best.
No, what I’m saying and you don’t seem to understand, is that agers are so irreverent and bad at the game that it’s pretty pathetic to call them a side as if to say a cockroach apposing a 200 pound human is any sort of equivalent
How funny that AE should equate the Agers or Veterans of New Eden are irreverent when he should have used the word irrelevant in the words place, but in doing so he would have placed himself in the same category of the Ager’s as he calls them. Self centered delusion is the center piece of CODE which points directly back at J315.
Directing angst towards CODE is best suited to shortening their name sake as the shortening collapses their perceived enumeration of spirituality across New Eden into one tiny, single quanta of bullsh_ttery.
Killing a cockroach is not as easy as it seems AE, how much experience have you had in real life with killing them or must I tap the collar again to remind you?
Everything I do is illuminated before the Mainframe.
CODE are now insignificant at this point . Most of the activity of AG is aimed at different groups at the moment, as CODE are so inactive they look like a dead alliance.
We have another more important target to go after soon, this is a war decking and ganking alliance that had already lost a War HQ to us, losing 12 wars in the process. A much more meaningful target than CODE at this point.
Are you sure? I seem to remember endless fields of AFK mackinaws, that were easier to kill than they are now, but had nothing really to fear.
Then James came.
Glory be to the Code.
My point is made.
Praise James!
So just to be clear, the endless fields of AFK mackinaws no longer exist, correct?
Okay, okay. You’re clearly in denial.
I’ll give you some space to come to terms with the facts of the reality you’re living in. It’s gonna be rough. You have my sympathies.
Lucas is a prime example of the Dunning-Kruger effect.
I think this is more like “gaslighting” - he just keeps repeating his opinion over-and-over in the hopes that it will become reality . . . or at least that some people will believe it based on his personal enthusiasm.
Nobody is gaslighting you.
Gaslighting isn’t a thing. You made it up because you’re crazy.
Even if gaslighting were a thing, which it’s not, all members of CODE are expressly prohibited to gaslight miners as part of our Be Best campaign.
So I went and checked the killboards. From the last 2000 kills by CODE. in highsec:
Criteria | Age (Days) |
---|---|
Mean age | 1170 |
Median age | 371 |
Minimum age | 0 |
Maximum age | 6063 |
So half of all the characters killed by CODE. in their last 2000 highsec kills were more than a year old at the time of the kill, the oldest being a 2003 character (created on 6 May 2003).
Additionally, looking at Ventures:
Ship | Number of Kills | % of Kills |
---|---|---|
Venture | 272 | 13.6% |
The oldest character killed in a venture was 3 years old, so those ventures aren’t all new characters.
Looking at the minimum age of characters that died (as above, 0 days):
Age (Days) | Number of Kills | % of Kills |
---|---|---|
0 | 45 | 2.3% |
Two thirds of CODE.'s kills in the last 2000 in highsec have been characters more than 3 months old.
Based on their current activity at least, the majority of characters engaged by CODE. are not new characters at all.
If you want the data to check it, the files are here:
As it is, CODE.'s level of activity seems to be way down over the last 6 months (back at 2013 levels just after they started), so I don’t know how much of a threat they really are to anyone currently.
Yet again, facts crush the whiteknights…
GJ again SA…
“As it is, CODE.'s level of activity seems to be way down over the last 6 months (back at 2013 levels just after they started), so I don’t know how much of a threat they really are to anyone currently.”
lol no matter how many times you/alt repeat this does not make it true. We started way before 2013, in 2011 for example ,late 2012 was the creation of the controversial alliance with 1-2000 kills and 1-200 bill damage a month then. in 2019 we are “only” getting 3000 kills and 700 bill damage so how are we back at 2012 levels. Please point me to an alliance in eve that wouldn’t kill for those numbers lol. sure we have had 1 to 2 trill a month killed for years but eve is dying didnt you hear, less targets mean less kills and if anything is sure old eve is dying fast, all hail the new skins overlords \o/.
A further little thing to note that ag seem to choose to forget is most i.e. the vast majority of Agents are not in CODE. alliance .
also Praise James 315 \o/
I repeat:
Do you have any more details about these folk you are shooting im sure the mails will be public.