Idea regarding triglavian ship animations

I fly alot of triglavian ships, and one of the activities i use them for is exploration (surprisingly effective). During combat sites, i notice that due to many enemy’s blowing up long before the entropic weapons gets to its full power, the ship constantly cycles its animation. If ccp would happen to agree with me that this looks a bit off, i suggest two possible options:

The ship will only enter its attack form once the weapon reaches a certain percentage of its full power, lets say, 75 percent. or perhaps at the full 100%, giving a nice visual way of showing that dps is at maximum.

Let the ship stay in its attack form some time after the entroptic desintergrator shuts down, so you can switch to the next target without the ship switching back to its normal form.

Any thoughts?

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