@Bronson_Hughes
Thank you for your well written comment. There is however some points I would like to make:
- There is quite a few things that benefit you while just sitting in a station. You can already safely use implants while docked in a station and always keep them there. You can research, copy and produce with Blueprints to make money, while not risking any of it unless the structure gets blown up. And on a weird note technically the whole skilling process works while safely beeing docked, so you can use ur capsule/account even while logged out in a station.
- About calculating the isk value of lost SP: I agree that the values are quite different whether you want to buy or sell the missing SP. I would however argue that most chars you want to constantly undock to pvp are the same chars that you want the most SP on, because they are the main chars. So I’d argue the value should be closer to the buy value than the sell value.
- Talking about the cost of +5s and how long it takes for them to redeem themsselves: I have most of my 5+ sets for far more than 5 years now. They initially cost me around 500mil and have since then provided me with SP at the very least every night but also during all periods where I didn’t log in. They have long redeemed themselves more than multiple times, even using sell values. They are already completly safe, sitting in your upwell structure. It’s like your comfy pillow you crawl into once your done with the days work. That is actually part of them problem. The implants are completly save if you keep them in a structure at all times but incredibly fragile if you would use them while you actively play.
@Anderson_Geten
I can agree that, like Bronsen said, you don’t have to use the sell value. You could say the actual vallue is somewhere between buy and sell. Like I just said however I still think the buy value is closer to the truth for the characters where this is actually an issue. Addionally I think that even at the lowest reasonable cost, the sell value of those SP, the isk that you could actually gain by just keeping implants in is still several million isk a month for just staying docked with implants as much as possible. I still consider CCP rewarding ppl for staying docked/inactive in safety bad game design.
On annother note, even if it doesn’t help my case I want to calculate the sell value of the SP gained from +5s ^^
+5s gain you the following SP per day: (5+2.5) stats * 60 minutes * 24 hours = 10800 SP
the cost of a 500.000 skill extractor in Jita is: 433,000,000 isk
the cost of a 500.000 skill injector in Jita is: 904,500,000
So creating a skill injector for the SP gained from +5s cost you the SP and isk for the extractor:
10800SP/500000SP * 433,000,000 isk = 9,352,800 isk
Selling the daily SP as a Skill injector gives you:
10800SP/500000SP * 904,500,000 = 19,537,200 isk
Subtracting the cost due to the skill extractor from the income through selling the injector gives you a net profit of: (each day)
19,537,200 isk - 9,352,800 isk = 10,184,400 isk
So selling the SP you gain from +5s after a whole month gives you a net profit of:
30 days * 10,184,400 = 305,532,000
That is not the 1.9bil it costs you to buy them but still a nice reward from CCP for staying docked in safety.
That also means that if you sell the SP you get from 5+s after 2 months you already made a profit ^^ So it does not take several years ^^