- Borderless windows are just a bad idea, period. When I open one and see an acre of blackness that’s indistinguishable from all the others its visually jarring and makes navigating the interface harder. I hope this is just a temporary state until things get fleshed out more.
- The glowing line we see under tab titles and along the top edge of the active window is too bright on dark backgrounds (and the moving reflection part seems very out of place). The effect works fine on the small control sliders but could be toned down a bit elsewhere. TBH, I think a softly glowing box around the tab name and a simple highlighting of the active window’s border would look much nicer. This is a time-tested UI convention that is hard to beat.
- Shrinking scrollbars when their not moused over serves no real purpose and potentially covers up text when you’re scrolling. It also makes it much harder to grab a scrollbar when you actually need to.
- Themes should have more options for customization. If each window type could have its own colors, transparencies, etc. the users could build their own look. Ideally, they would also be able to save and share custom themes as well. Build the tools into the game and let player creativity do the rest.