First off, I hate posting in forums, but this is something that developers could (and should) look at; simply a “Quality of Life” suggestion for the social interactions in-game.
My case: I got to know this one player, got to be “friends” for a while, and suddenly they got angry/salty at me somehow. I decide to go ahead and block and remove from contacts said player, because I can’t be bothered to pay any further attention at them. Luckily, said player does not fly on the same systems I do, and it’s not part of the areas I roam; so far, so good. Now for the bad part is that player still used channels I liked to idle/chat on, but the “block” feature should take care of it, right? No it did not, because this player found a way to keep being an annoyance and somehow circumvent the block on them: By spamming 0.10 ISK donations. Seriously, like a hudred of donations just to be annoying and because they know I have blocked them.
Now as for the suggestion I opened the topic with: Extend the block of a character to also not being able to donate ISK to the person that blocked them. I understand this might not be easy because of how the in-game market works, but should not be difficult to just isolate and prevent only isk donations to a player if they’re blocked.
So far, I’ve done everything I can under my power to prevent any preventable interaction with this player in-game, even blocked them from Discord, Twitch and Steam, but they still find a way to be annoying. After taking the steps I deemed necessary to report this player and not having it solved, I decided to post here to suggest something to prevent further harassment from happening to me, and maybe other people by this kind of immature/childish players.
P.S.: Yes, I have “Supressed” the notifications from happening if they’re under a certain amount, that doesn’t prevent this player from spam-donating me 0.10 ISK 300 times in a day.