Why do bombers need 12 sec to land a bomb while interdictor takes 0 sec to land a interdiction probe? Isnt it very OP to deploy bubble with instantly with absolutely no target time.
Both scrambler/warp disruptor need 2-5 sec target time to be able to lock a target. It doesnt make any sense for a interdictor like Sabre camping at the gate 24/7 and pop bubble the moment you break your gate clock.
What my suggestion is to add 5-10 sec activation delay for deploying bubble with interdiction probe launcher.
You’d have to re-balance a lot of things for that to make sense. This would be a critical nerf to anybody trying to kill supers or titans, so some balance would have to be made to counter that.
This idea is fine, as long as explorers https://zkillboard.com/kill/73905374/ get a 5-10 sec delay to initiating warp. Ideas that are tailored to yourself are selfish, think of ideas that nerf your playstyle instead.
A Dictor pilot has to be 0 at the gate and trap himselfe with his own bubble. Or has to warp to the middle of the enemy fleet to prevent them from warping off. In a destroyer hull that is considered a primary target. It’s in fact one of the most suicidal jobs in a fleet.
Most of the time, bombers can choose the fight they want to take and are literally uncatchable before they decide to drop their cloak. Only exception is if you meet them at the gate. And even then it’s not that easy as you think to catch one of those little rascals if they know what they’re doing.
No, its not that warp gate to gate thing, its the DICTOR camping on the next system you are jumping to, not on the system
a DICTOR camping on adjacent can launch bubble instantly the moment you enter the other map, there is no counter to this unless you bring 100 fleet into that map
good, link me a fit battleship that can warp in 5sec
theres no counter to dictor other than using another dictor/t3c, pop bubble instantly when you see anyone enters your system via stargate is cocky gameplay