Yeah I’ll calling BS on that. Sure, there are vocal players who want bubble immunity removed, but the only way that’s going to happen is if bubbles are removed altogether so the immunity isn’t needed anymore. Same with cloaky camping, nerfing this particular item would make nullsec way too secure and safe.
Heck, I’ll even go so far as to say it’s more likely (not going to happen, just more likely) that they’d remove bubbles before they’d remove immunity. Why would I say that? Because they nerfed bubbles in the not-too-distant past. They didn’t nerf bubble immunity.
As it stands, bubbles are a safety net where only two things can reliably get through. It is because of that and the proliferation of bubbles, that interceptors are the only reliable long-range content available (also the only reliable means of transport). Someone once said of this situation, “if you have a cat that can catch all mice except the white ones, of course you’ll see an abundance of white mice. That doesn’t mean white mice are overpowered, it just means that’s all that’s left”.
This also means it is still very easy to clear your space of them. Besides smartbombing at gates, you can also control the grid. Protip: interceptors cannot, by themselves, hold grid against a force. Land one or two recon cruisers and they will scatter. Your space is still very safe because currently the only things that can bypass your bubbles are ships too weak to hold their own against you.
If people keep advocating for a change, I promise, they will NOT like how it gets changed. Because CPP will probably just nerf bubble HP down to 1 hitpoint so it slows down but can’t stop ships, and your space will be even less secure than it is currently.