Introducing the HyperNet Relay

The end result was to accept aesthetic content. The riots started by currency called aurum which was for in game content purchase with real money. We settled the war to accept skins and aesthetic content later

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I want them to make money, but not at the expense of turning the game into a F2P cash shop. You know damn well that CCP has more cash shop plans coming if the players tolerate this initial trial of the concept. The F2P cash shop needs to die here and now, period.

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No, we should not.

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Iā€™m with you on those concerns Merin :slight_smile:

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Huh? not exactly sure what this is meant to be or why it is needed? I honestly thought it might be some sort of communication system or sensor system RE: The null Blackout. If I want to sell something Iā€™ll just sell it on the market, this just seems like a heap of added work with no purpose, or am I missing something somewhere?

Confusedā€¦

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This is going to be fantastic and very popular feature. I am really quite surprised why this got so salty reception in forums. People played Somerblink for years to the point their fingers hurt and now suddenly everyone is worried about children with gambling problems? Donā€™t give in to criticism CCP, make this happen!

I honestly prefer if CCP made efforts to make the game more fun to play, instead of stuff like login rewards or ā€œquestionableā€ microtransactions.

After figuring out precisely how it works, I agree itā€™s not as toxic as I originally figured. Still, some issues remain (look above).

However, Iā€™d still prefer the microtransaction store to offer better and less controversial offers.

I still believe, that streamlining the in-game advertisement and offering licenses for set amounts of periods, is an example of a healthier attempt to monetize using the cash shop.

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That depends on where you live, here in the UK it would fall under the Gambling Act of 2005 where raffles and lotteries are considered to be gambling, and with few exceptions need to be licensed. I believe that some states in the US would also consider it to be gambling.

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Even when its made using in game money? Ignoring the fact someone had at some point to use real money to buy those HyperNet thingies.

I see that you are correct, I misread that part.

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Brisc,

There are tons of other ways which would actually be useful that CCP could monetize:

Asset relocation after coming back to the game (12+ months one time only) via PLEX
Cerebral Accelerator Packs via NES store for PLEX
Alliance SKINs for PLEX per person per ship (Yeah this would be huge)
Structure SKINs for SP (Redeemable Keepstar SKINs via skill injectors IE 1 SKIN for 25 injectors)

Just a few useful things people actually want. This new system is just trashy and very controversial. Also done right when we are having a mass exodus of PvP groups this is just adding to the fire. All that will happen here is we see officer items, abyssals, maybe the plethora of titan hulls, and more go up on hypernode so some random gets it. Gives a way for the stagnation happening due to no wars to continue at the larger level now that people have a way to continue selling outside of alliances. Only thing I can do is speak with my wallet about the change because CCP really doesnā€™t care and will do what they want anyways. The problem is most people wonā€™t speak with theirs.

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Again, this argument for separation fails when the PLEX market exists and gambling addicts can (and will, CCP hopes) buy ISK for cash to enter the lottery.

Once more: yes, we all know that that will happen. However: the actual specific transaction for the tickets is done with ISK. HOW THAT ISK IS ACQUIRED IS ANOTHER STORY. But the tickets are not directly purchased from another player with PLEX the way Sordina1 indicated.

*cough*Name Changes*cough*

Yep, the UK legislation considers virtual currencies and items to be ā€œmoneyā€™s worthā€.

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People are just gambling with ISK. Although you can get ISK with plex, you canā€™t legally cash out your ISK for real money and ISK therefore has no real life value.

If I were to create an online poker game where all players start with 1000 tokens and have no way to cash out any kind of money from the tokens they gain, would that be against gambling laws anywhere? I would expect not.

And the argument in court is going to be that, by providing a way to buy ISK for cash, CCP is effectively allowing entries to be paid for with cash. Itā€™s just like how you canā€™t set up a cash lottery offline and pretend that itā€™s legal because you attach a minimal-effort ā€œgameā€ to the tickets.

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Yeah this has been asked for since the beginning, but CCP didnā€™t allow it because they want peopleā€™s choice to matter. In the age of skill extractors/injectors you can just make a new character and inject it so that is a way around it.

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A new low for CCPā€¦

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This has not stopped countries from finding loot boxes to be gambling and banning them.