Alright time for a proper post, and apologies for spamming with back-and-forth for those who don’t like that. Although to be fair watching it unfold and commenting is also amusing.
So this one apparently came out of no-where. Although, for those who recall the ‘grow some balls’ report, it might be safe to say top-level at CCP.
The long-term complaint about the banning of all forms of gambling in Eve was in relation to the AT, not raffles or sites like Somer. Chribba and BIG ran lotteries, and occasionally public ones were posted for a specific cause - 5+ years ago. They declined over time, and no-one has been banging the drum for their return - although there was a complaint that the ban meant private raffles could not be run at a corp or alliance level. The largest complaint long-term related to not being able to bet on the AT. As there’s no AT confirmed for 2020, this doesn’t address that request.
If you followed it closely at the time, the annoyance over the blanket ban was that groups like eve-bet and EOH - which had not been implicated in RMT - were caught up in a mass ban wave because of IWANTISK and earlier, Somer being a dipstick. Even so, there was a parallel argument taking place about loot-boxes, predatory practices by gaming companies, and concern over local laws in relation to gambling. This ship has sailed, but I’m not sure given the success of the last few years extending MT incrementally, that CCP really register the wider hostility or cultural shift. The dominant view is now even more hostile to gambling as a microtransaction - probably because of EA, rather than CCP.
If the idea is to address ISK/asset inequality - this system only works in favour of the already wealthy. As LoW has already stated, a system like this allows the very wealthy to inflate their assets even more, and start manipulating what looks like a cobbled together attempt at both reworking contracts/escrow and duplicating SomerBlink. If the hyper-rich take a hit in the form of a failed raffle (which they won’t if they corner the HyperCore market), they can bear the cost where someone less wealthy can’t. Chances are the new HyperCores will be a massive cash injection for CCP at the outset if people enthusiastically try it out. Gamblers will feed into it and perhaps blame themselves, but sellers trying to liquidate will hold a grude, particularly if they are selling to fund a sub. This might work out as another ‘thing-to-be-outraged-about’ that simply dies because it’s garbage, leaving a lingering sense of resentment.
In terms of increasing the velocity of rare/high value items sales - we have the sale forum, the market, private and public contracts and external services like Discord to negotiate sales. There’s a real disconnect here in understanding why people might sit on high value items for long periods. Also the drop in velocity of ISK is notable 2018-2019 and anyone who enjoys scouring the MER should drill into that.
This system also represents another cash-grab for CCP, and it looks bad. First of all this adds a new tax to trades which might previously have been negotiated in private then done without CCP taking a chunk. Then add to that the fact that the ‘raffles’ are set to 3 days (currently not adjustable on Sisi) and if they fail to sell all tickets the Hypercore(s) used to list the item are lost. That’s a stealth tax. The final bit, that sellers must purchase an item only available vis the NES is faintly hilarious. It’s as though an attempt was made to circumvent all laws related to gambling, by a 5 year old. When you bid you click a button with a currency sign on it, ingame. It’s even designed with a ‘multibuy’ option. Funny how it took years to implement that for buy and sell orders, and Abyssal modules were implemented with no market option, but this can suddenly be yanked out of the hat?
The HyperNet available on Sisi right now is a sexed up version of the Somer site, and it’s opening tool-tips are all geared towards users (i.e. gamblers) rather than sellers. You have to select a screen to access the listing area, which is utterly unintuitive - and in a way designed to make you keep buying Hypercores to fund your sale. So both the seller and gambler are getting pulled into this system in an unhealthy way. As a bidder you can see the item listed and the price per ticket, but not the total the item is listed for (although you can calculate it from the tickets) as noted by Jeronica). At the moment on the front page you can see open and completed offers. You can only filter by type/range/price/tickets - you can’t even filter out completed. In summary, it’s broken. But likely to be implemented anyway.
This could have been rolled out as a pure trading system for abyssal modules only. Frankly, implementing those with no viable trade options was annoying in the first place. This is a mess.
Regarding the argument about whether this is moral or not; people are begging for ISK in Jita on Sisi now because they ran out of money testing it etc