I would say yes. The existence of hisec ganking stops moving through hisec being unadulterated tedium. Incidently, the breifest glance at my killboard record shows that I am a potential gankee not ganker.
That was fantastic, really nice post. I completely agree especially about getting lazy and not paying attention when things get boring. I have that exact problem and it gets me killed.
Would you you prefer payment in thermal, EM, kinetic, or explosive damage? I would also be happy to provide payment in combinations of any of the above and if you like could provide a tip in EWAR.
It’s amazing that Eve offers so many diverse currencies isn’t it?
I think the destruction is good but rewarding the gankers so much is not. I also think the little to no consequences for ganking in high sec is an issue too. Reduce the drop rate for ganking in high sec and give concord the diamond rat AI. Let the gankers get podded. I would think a spawning concord in greater number when a lot of criminals are in system and removing -5 characters from high sec would be also be good.
waddyamean ?
loss of ships, loss of sec status, heinous flags and skulls, with only a chance of getting some loot (ninja looting is a thing, unethical but this is eve ). Pretty dire consequences if not done correctly
They won’t care, they’ll just factor any potential loss into their calculations.
I would think a spawning concord in greater number when a lot of criminals are in system
Lag ahoy, and utterly pointless if you understand how Concord actually works.
and removing -5 characters from high sec would be also be good.
Something CCP is unlikely to do since it would affect everybody with a -5 or lower sec status; regardless of whether or not that sec status is related to ganking in hisec or other shenanigans in low and null.
Githany Red nailed with their post. Only thing to add is the gank isn’t the corrosive act, but instead those times where the ganker twists the knife too much either in local or via EVEmail. The professional ganker knows when to offer advice, doesn’t escalate the drama, and when to back away from an irate player. Most of the gankers I know seem to have this down pat, although there are the exceptions. So, yes, it is good for the game.
I’m sorry, but Githany Red said antiganking is doing great things, and getting better all the time! So unfortunately I simply can’t approve your request to nerf ganking.
What a strange thing to say, unless your very new or never been to uedama or been ganked . The other is you could be an Aiko lapdog which means when ever you say is pointless
Ganking will never be ‘balanced’. The formula for ganking balance is:
Risk of Being Ganked * How Careless I Can Be = 1
If the risk of being ganked goes down by half, people become twice as careless and nothing changes, balance wise. CCP can’t enforce on people how careless they want to be.
The old joke is that a patient goes to the doctor and says “It hurts when I do this” and the doctor replies “well, don’t do that.” You have someone fly into the hornets’ nest unprepared getting blapped. Don’t do that. Prepare, go around, fly a different ship, use courier contracts, or otherwise find a way to stop hurting yourself.