Is Hisec ganking good for the game?

What is it you think new players are flying that they need that kind of advice rather than “heres what to check local for, dont over load your ship, jump when they are already ganking?”.

New players dont fly frieghters and if they do then they have bought them in.

Any less and it becomes pretty much impossible as youve just said already how apparently impossible it is to gank you.

If you genuinely gave a crap youd help other people but all you care about is helping yourself and getting a dig in at people you dont like.

And I really dont believe you.

Nothing I’ve suggested makes ganking any less possible than it is now - it just means that there is a little more possibility of comeback - which for some reason you don’t like at all…

A comeback for what?

If you lose you ship to a gank you were either ignorant, careless, lazy or unlucky.

I dont believe that every game should always have a win condition and no lose. I dont believe everyone deserves a participation prize, and I dont believe in revenge.

If a ganker hits my DST or BR or Tyra or Orca or Frieghter then good on them for playing well and shame on me for making a tactical error.

I believe in sportsmanship and thats its possible to make all the right moves and still lose. I beleive in playing a game, not doing a repetitive task.

Im sorry if that offends you but really, its called taking responsibility and not expecting to be owed a success 100% of the time.

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Very little sportsmanship about taking advantage of a new player’s ignorance to get an easy kill.

Though I’m not actually against that aspect - even if I point it out - what I don’t think is OK in that equation is that people can do that then waltz off and be untouchable.

I ganked someone once flying an officer fit T3 in high sec taking advantage of that they were naive - but I didn’t expect to have protection from any comeback if they actively tried to do so.

Most of the people I kill have been playing the game longer than me.

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Sportsmanship is also learning how to lose. Several other MMOs died when they went full carebear. If you want to play a mining sim with almost no risk in space, just fire up No Man’s Sky.

Stuff only means something when you can lose it. I feel high sec should be the least profitable space. I have wild ideas to populate low sec lol.

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Exactly! I mentioned in an earlier post about playing Elite Dangerous on single player mode, boring after 1 day, because aside from some random NPC the only thing that can hurt you is to fly into a star.

It takes real people “bad guys” to keep the adrenaline factor going.

If someone wants to haul stuff back and forth with no interference just boot up NMS or Elite Dangerous single player mode.

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Indeed and loss can be a vital learning process - but what I’ve been talking about isn’t protecting people from ganking but looking at where ganking is a one way street. If I screw up and get ganked IMO that shouldn’t mean I just give up and move on, unless that is what I want to do.

Similar to events with my alliance years back - a group war dec’d us to remove some structures we had in high sec while avoiding fighting us and kiting our timezone (as soon as any of us logged in they logged out) while talking smack about how we wouldn’t fight them… a herculean effort later by 1-2 people in the alliance we found they had a sizeable presence in a wormhole and burnt it to the ground - to be fair they did actually put up a fight in defence of their wormhole.

It doesn’t mean that.

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You keep using this word without clarifying what it means.

Good job we werent talking about that. We were talking about your adversion to losing anything, because, as you say, you dont get ganked, but it should be harder still to gank you.

And this is because if you did manage to get ganked, there’d be no “comeback” on the gankers.

Because, Im guessing, you believe if you lose a game of hockey, get out performed by a co-worker, or lose your ship in a battle in EvE, there should be some sort of retribution on the other person, because Rroff is divine and no one is allowed to make him lose.

You are a bad sport, Sir. A bad sport.

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How come the people getting ganked, don’t stop being victims, and they can gank for themselves? I’m not understanding why people choose to fail.

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Because ganking is too easy apparently and they dont want things too easy.

They dont want them hard either, though. They want them just right.

They want a game thats the equivalent of porridge.

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uhm the thread is HIGHSEC GANKING dummy

You say that I am trolling, but you say that because I have a different opinion to you and that I know all the tricks that people play on this forum.

When you say get wrecked in terms of freighter dudes multi-boxing you obviously did not read what I said and Aiko’s replies. There is not enough ISK in it to pay for another account like that, it is low reward high risk. They have to be able to pay with real money and many cannot do that.

You say that and offer nothing to back up that statement.

It seems an odd thing to offer as a rebuttal to me on courier contracts. For example Ramona actually offered some good advice on breaking up what they move, however this is just not possible with courier contracts. From the person doing the contract they want the most bang for their buck and they have collateral to cover the loss, but not the impact to their supply chain, unless they build that in too. The freighter pilot is hit for that loss if he gets ganked. But you are saying what you would do when in fact everyone else maximises it, it has no value as a suggestion and does not fix the issue, but enabling the items to be split is a good idea, maybe enough to make no other balance change necessary.

I could tell you were a ganker, you are talking about the ganking channels linked to CODE, yes, because they have mostly gioven up, there is a lot of ganking going on, they are just not in your channels. Tornado gankers are especially active. But didn’t you say earlier that ganking is fine?

Calm down, that was a convo long ended, but I stand by the comment that ganking is not just in hisec. Furthermore when people say that they cannot take down a freighter solo it is only because they chose to do it in a safer area. You can kill a freighter with a frigate if you have the time to remove its shield, armour and hull.

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It is low reward, low risk. You can dock up, instead of blindly warping into a ball of gankers. So there’s no real risk, as long as you take very basic precautions.

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Dracvlad…………Dude…….

The thread is specifically about Hisec Ganking. It’s in the title. Constantly trying to move discussion into low sec or null to justify a perceived point you are trying to make really makes you come across badly.

At this point you might as well be talking about another game.

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He actually is, because he quit the game a long time ago. His distorted memory of EVE has very little relevance to the current game.

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Dude…, that was a discussion that ended and was about ganking not hisec ganking and was based on the fact that someone said that a single character could not take down a freighter which is false. Someone else just raised that debate in an aggressive way calling me a dummy and I replied to him to suggest tthat that convo ended, but as it is the Eve forum that is of course my fault.

I would half suspect you to be an alt of someone deliberately doing that so you can start flagging. Seen it all before, I suggest that you stop trying to derail this thread further on an already finished discussion which I just tried to end above.

Most ganks happen when people go through a gate, hard to take precautions as a single character hauler.

My intention is to re-sub end of October. Over to you on that one.

A skilled hauler would attempt to determine what is on the other side of the gate, before they go through the gate. If you take appropriate precautions, there is very little risk.

You literally just said this.

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