Well, I’ve played ‘casually’ for almost 12 years now… which means being active 1-3 months per year, whenever I get an itch to see if EVE has realized any of its’ considerable potential yet.
I also tend to do my gaming in 20-60 minute chunks, with weekend bouts of multiple hours. So a lot of EVE content is not really accessible most days - DED hunting, escalations, exploration, WH sites etc. tend to want you to be available for well over an hour to be productive.
I haven’t tried Abyss sites but apparently if you can get set up for those they are good for sub-30-minute chunks of activity. Missions obviously can be run in 20-30 minutes, although you have to be a bit choosey about which ones to accept. Problem is that the scale of productivity needed in EVE to feel like ‘you accomplished something’ tends to be a bit higher than what you can achieve in a short session - unless you have a really long view and think ‘hey one short session a day and after 3 weeks, I’ve accomplished something!’.
I also found the old events, before CCP went completely off the rails and decided events should be punishment rather than incentive to play; to be good, short session content. Probably event content was the most satisfying short session content.
With no event on, a typical short session for me would be:
- Log on, update buy/sell orders on all 3 characters
- Update PI on all 3 characters
- Run a mission or hop a couple systems and scan for interesting anomalies
- Log out
That way I at least know I made a little money, got a chance at a drop or some loot, had some minimal action, and poof I’m done.
Compared to other MMO’s I play, this is actually the least action, least accomplishment, most boring routine I have for a 30-40 minute session. EVE shows a lot of promise, but sadly rarely lives up to it.
Keep in mind, I’m well aware that EVE is not tuned to the busy-gamer, short session, easy accomplishment crowd. So the reason I keep poking at it is because I don’t expect it to deliver short term gratification.