I am not sure you can compare these activities.
Doing missions you have to steer the ship, choose proper targets, activate weapons and modules, prepare the salvage. PvP even more so. There is a lot of action, skill and “doing” needed.
I am very new to mining but what I experienced so far was, sitting there watching the laser sucking the asteroid dry. It was quite a passive endeavor
Don’t forget checking Local for flashy reds, suspects or known gank-corps you’ve set to bad standing for quick identification, or pinging d-scan to spot Catalysts and Raznaborgs in the vicinity, or monitoring your survey scanner to make the most efficient use of your beams and drone cycles, or having a warp-out point ready in the event you missed out on any of the above mentioned threats…
Tbh, I’m astonished and annoyed by the fact that people have this idea that afk play styles, where the player really is just watching Netflix or similar, should have the same income and options as people who DO actively play and who put in active effort to lower their risk. It reeks of narcissism.
Why should an AFK miner make the same income with the same safety as someone who is willing to put in active effort?
I don’t get it. Honestly, I don’t see the problem.
If you are in a Venture, warp out when the Trigs warp in. You have plenty of time before they even target you so if you’re not afk-mining you have more than enough time to leave. After a while you will skill up and in a Proc - without max drone skills - you can tank and kill the scouts without even turning your lasers off. Easily.
If you are in a Skiff there is no rat that will kill you, especially in HS, unless you are afk-mining. So don’t afk-mine.
The ONLY reason you will die to Trig scouts is if you warp into a belt, stay right there and go afk. If you are not AFK you will NOT die cos you will not be on the warp-in point and will see them arrive and so warp off.
Btw - “I am not AFK but am watching a video while my char mines” STILL COUNTS as bloody AFK. “Play” the game or don’t. Your choice.