See? You have to pay them to come to you or go to them in order to get ganked. We all know frostpackers worships anyone who destroys their ships, but most peoole don’t. It is so easy not to get destroyed in High Sec.
No, you have that all wrong, when you pay they leave you alone.
When you pay isk, your pilot is then flagged safe while in HS.
No it’s not. That is a lie and you know it.
I fully agree…and in fact the OP here is just sheer hysteria. Not only is ganking not on the increase, but it is entirely possible to fly around highsec in all manner of ships without being ganked. It is entirely possible, as I have done recently, to transport hundreds of millions of ISK worth of stuff around EVE without being ganked. Like a 750m ISK module that I recently transported 27 jumps to Jita…and then went back and did it again. Easy…if you use the right ship and fitting ( and a scout ). Even with mining, I mentioned a few systems to you privately where one can mine in highsec and rarely ever see gankers.
I recently flew a Bowhead from Gallente to Amar. I needed to move some Exhumers and my Proteus so I’d have a fast trip back.
And yep I checked them out. Nice little spot. I don’t mine there, but I did go look.
I don’t talk to starter picture alts
nopeeeeeeeee
Actually, I’d say the exact opposite - CCP is missing out on a golden opportunity to use the sec status system to gain a whole new player base.
A bit of context here. I used to play EVE Online for years. Then I got a life and left. Then I heard completely by chance that it had gone free to play and came back for a bit. Then I fell prey to a bunch of nobodies who decided that HS Ganking was fun for them. I left again. CCP don’t see the issue, because most of the gankers are Omega status, and therefore funding the game. But I went to a completely different MMO, one that ‘supports’ PvP, but not as the default game style.
I’ve spent more money on that game than I ever did in EVE.
You see, not all players of MMO’s actually want to attack other players. Some are there for friends or family, have their own HS corps for cooperative gameplay. In my case, I just loved the graphics, gameplay and lore, and wanted to play missions by myself. If there was an EVE Offline, I’d buy it in a heartbeat.
And that’s the thing - CCP is treating EVE Online like an unregulated fishing zone. If you pay for your license to fish there, you can catch and take anything you want. The trouble is, you end up taking so much fish out of that zone, that eventually they don’t come or grow back. Then all the fishers complain about CCP ruining the game by not having fresh fish in the zone, or by trying to impose even the slightest amount of regulation.
And they’re kinda right - CCP actually IS ruining the game, just not in the way they think. By not using High Sec as a protected spawning ground, where players who are not interested in PvP and only want to play cooperatively or solo, they’re allowing the PvP’ers to chase away a whole new market base of players who’d pay for new ships and skins and blueprints if only they had a little bit of certainty that their money wasn’t going to go up in a puff of smoke to some suicide ganker with nothing better to do with their lives than ruin other people’s entertainment time the second they undocked.
In some ways, we’re in heated agreement. In others, we clearly think differently. It is not time to end security levels. It’s time to better enforce them.
My solution? Have a setting for all players that if you select it, makes you untargetable by (and unable to target) other players while you’re in High Sec space. Players who come for the graphics, gameplay, friends, community, etc. will turn it on and can operate in a safe spawning ground where they feel secure enough to actually spend their money on the game without the need to blow other players up.
If they feel strong enough and have the inclination to do so, they can always turn off the option or enter Low Sec space. Have a timer on the setting if you like - make it so that you can’t change the setting any less than (say) a week after you’ve changed it, one way or the other. But provide a place where people feel safe to play the game the way they want to, not the way the long term ganking community demands, just because they’re the ones that currently pay all the money in.
I’ll be blunt - I’m not coming back to EVE anytime soon, but I miss it. I miss the atmosphere, I miss the graphics, I miss the variety of ships, of missions, of activities, both alpha but especially omega. What I don’t miss is the low level stress of undocking in high sec not sure if someone is going to gank you in an asteroid field just because they have no real life of their own and this is the only way they can feel significant to themselves.
I know - most of you are going to hate me for saying this. Most of you are going to vote me down, say how unrealistic I’m being, etc. etc. etc. I get it - you don’t get it.
But - CCP could make this game appeal to a much broader fan base than they’re currently courting. They could consequently make more money. And you, dear gankers, could eventually get a pipeline of newly minted PvPers to spend your ammo on.
You won’t believe me of course. But I’m telling you - you’re overfishing the spawning grounds and just a little bit of regulation would give you much more freedom and quiet enjoyment in return in the long term.
Ah…that old lie again.
EVE is a pyramidal war economy, in which the end product of every activity is combat. If you mine, you are ultimately mining the material for warships. If you haul, you are ultimately hauling the the material for warships. And the same if you trade.
There is no such thing as ‘I’m not involved in that’. You are involved in the PvP by default…whether you are the one who pulls the trigger or not.
The entire ’ I just want to log in and chill out while mining’ ethos is thus the ultimate in hypocrisy…as people mine the very materials that make the PvP ships.
i totally agree with you. i came back to eve after many years, got killed in hs. i wasent afk or anything. instant target and poped. great! … i totally regret getting omega and as soon as it runs out ill quit that crap again. (maybe even before) - iam not 20 anymore and value my time more. like what ■■■■ is this? did nothing wrong and get killed. i dont mind if getting killed while afk or something… but why make it possible to kill non afk guys in highsec.
EVE Echoes has protected High sec, that sounds like more your game. I hear it doesn’t have much of a player base though.
I still maintain that the mining is pvp line of thinking is a load of crap. Yeah the ore does sometimes go to building a ship that is used in pvp, but that doesnt mean that i log into eve with murderous intent which is exactly what you claim. You can do whatever you want with any ore i throw on the market. You can do anything you want woth the scrap metal i throw onto the market adter a security mission. You can buy the pleasure slaves i throw onto the market after i do that security mission eith the oleasire palace for the hundredth time. Doesnt matter. Don’t care. It does not prove my intent in this game which was your claim.
Your claim is that everyone in real life who manufactures metal or mines the ore from the ground must have murderous intent because some of that metal makes guns and bullets.
Your ore ONLY goes towards other mining ships and haulers or towards fighting ships. And the only reason you need to mine is because ships get destroyed. Thus it is absolutely inescapable that you are part of this conveyor of destruction.
You cannot compare it with RL, because in RL some company might mine iron and that iron goes to make cooking utensils or steel for buildings, or whatever. Whereas in EVE the ore can only make stuff that either mines, hauls, or fights…and the only purpose of mining is ultimately to arrive at fighting ships…as there’d be no supply chain at all without destruction.
Every time a ship gets destroyed…you mined the ore that made the ship that did the destroying.
My ore sometimes goes to fighting NPCs. I am currently docking in Dodixie to purchase several thousand rounds of ammo to kill NPC ships. I ran out in my last Security Mission. Those bullets will all be spent on NPC ships OR in self-defense. I don’t have murderous intent.
See? You can’t prove intent. You can’t dictate intent.
According to you, if I buy a bullet and shoot a target, I get to dictate that everyone who had a hand in the mining and manufacturing process is a good person. If I buy a bullet and shoot an innocent human being, I just made everyone in the mining and manufacturing process of that bullet evil. That’s not how it works.
Actions don’t dictate intent. I don’t get to dictate the intent of the makers of that bullet and neither do you.
‘Hey…I just manufacture missiles. If people want to use them in war…that’s not my problem’
I know for a fact that some missiles are used as defense.
And you quoted this:
Specifically stating that it’s a lie that not all players want to attack other players. I’m buying bullets for reasons other than attacking other players. I mean… it was your quote… if you quoted that by mistake then my apologies. I’ll retract everything.
What’s ‘intent’ got to do with it ? If you do 90mph in a 30mph zone…I don’t think ‘I didn’t intend to’ is going to work in court’.
You tell me! It was your quote. You quoted his statement about intent and called it a lie. I can’t answer that question for you. You have to answer it. What does intent have to do with it.
You were actually the first to bring up Intent Glenduil, not the person Gloria replied and quoted.
Er…the first person to mention intent at all was you. I’m simply pointing out that EVE is an ecosystem where ‘nothing to do with me’ just doesn’t work. If stuff didn’t get destroyed there’d be no reason to mine. All those nasty PvPers are keeping you in a job