July Release - Strategic Cruisers

I’m not sure what your point is on incorrect use of cost as a balance factor here then.

Again, you rarely bridge multiple T3c because they eat WAY to much fuel.

Particularly when doing “field” work you need a couple blockades with 'topes just to move bombers around. Much less the battleships, even when they can jump themselves a engagement.

We have been able to jump T3cs forever, there is a reason that you don’t use them to gank.

Incorrect. The bonus has effectively been removed from the tengu.

Let’s compare the time it takes for the tengu to reach a target 5 au away after the tengu has just jumped through a gate/wormhole

Pre-update
With warp speed sub= 5 seconds
Without warp speed sub= 6 seconds

Post-update
With warp speed sub (nulli)= 9 seconds
Without warp speed sub= 6 seconds

Post update there will be no way to achieve the “time to target” that you can pre update, no matter how long the warp is.

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T3c are becoming glass cannons with heavy penaties if you die + the fact you will most likly be shiney fit. HAC’s are t2 not t3 so why do they have better damage projection speed and tank without the need for bling fits. If ccp wanted to bring hacs back into the game they should have halfd the cost of a hacs. Playes will in anygame break the meta to be better then the rest the biggest problem ive seen with t3 was the larg number of t3 fleet doctrines. With these changes i wont be able to use one t3 for do evrything in my wh i will now need 2 or 3 ships and be binning my tech 3s

take away the buffer keep the resistances i only started eve to use a tengu since its going to die so is my intrest in this game its tech 3 it should be the best. Why is there no t2 caps or t2 battle ships that would out perform the fleet role t3 crusiers have filled in

how many people say here t3 will be gone, they will never the what they were before as for versatile ship i dont know how much is true. i wanted a ship that is small can do what a bs can do with the expense of skill points and isk cost. ccp failed this one as with the carriers. they only are interested in only thing and thats money. yes i ve just checked the tengu on the test server and honestly i dont know what to say. i m dissapointed. ive trained for a ship that now will i think will be worthless to me. i wanted this ship to use it for DED sites in null. i made 2 fits which i think they speak for them self:
http://imgur.com/a/aZzAA this is increase speed for the lose of dps. (fuel catalyst +2m)
http://imgur.com/a/kZGei this is lose speed and ressistences to the increase of some dps (chassis optimization +1l +1m)
only thing i saw ccp took into consideration is the graphics that are the same from before which i like.
resume is trade speed and ressistences for dps or other way around. this is for pve. can you still do a DED site in null? honestly i dont know havent tried.

oh yeah i forgot. 2nd fit with 4 lows is about 2-2.3b or even more :wink:

I’m not saying I don’t see potential problems with the new T3Cs as they are and as we probably get them for now:
Meaningful use of certain subsystem boni seems to be too limited to a certain situation in which they use said boni. Limited either by an unlucky choice of slot-layout and/or issues with powergrid/cpu for such a layout. Melting Electronic and Engineering subsystems into one did in fact take away flexibility for players in regards to slot-layout. That is actually against the idea of a greater versatility @CCP_Fozzie

Of course it makes sense that a T3C cannot have brilliant tank (got nerfed twice, both in basic stats incl. sig/speed and in tighter fitting choices), decent DPS and great E-war capabilities. They won’t have that and they shouldn’t. Everyone who still wants that lives in the past and will have to get used to new realities in which pilots need to find out new ways of using them.

One remark though: if you are a solo player looking for PVE content a T3C might not be your first choice anymore, as you will probably be much less safe from players after the change, especially if they come in a group. Either join a group too or find a way around it. I’m not sure anyone stated that T3Cs are too powerful in PVE, but they were oppressive in PVP. So you gotta pay that bill too :wink: Kind of a mirror situation of the Fighter nerfs, but at least AFK bears still have their VNIs.

I think most problems will be solved if you add T3 resistance bonus to be applied only in wormhole space… Right now the resists are so low you can’t even run a C3 site without dying or giving up a large chunk of site completion time.

Otherwise I’m seeing your guys try WAY to hard to balance T3s for outside wormhole use…

[quote=“NextDarkKnight, post:353, topic:8414”]
I think most problems will be solved if you add T3 resistance bonus to be applied only in wormhole space… Right now the resists are so low you can’t even run a C3 site without dying or giving up a large chunk of site completion time.
[/quote]If it’s too difficult to run C3s with the new T3Cs, then maybe C3s aren’t meant to be run by Cruisers. Try a BC or BS instead.

[quote=“Kyral_Kujan, post:355, topic:8414, full:true”]

More people soloing C3 sites in T3 cruisers is good for everyone. Solo exploration and hunters… Honestly I’m just posting feedback… I ran T3 for years but giving new players something awesome to strive for is nice… taking that away I think hurts the game. I already had my fun so could care less other then I’d like to see new bros have nice things. Yet, if you want to take that away for new people please go ahead.

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[quote=“NextDarkKnight, post:356, topic:8414”]
More people soloing C3 sites in T3 cruisers is good for everyone. Solo exploration and hunters… Honestly I’m just posting feedback… I ran T3 for years but giving new players something awesome to strive for is nice… taking that away I think hurts the game. I already had my fun so could care less other then I’d like to see new bros have nice things. Yet, if you want to take that away for new people please go ahead.
[/quote]I wouldn’t call anyone who is piloting a 1b T3C “new”, nor do I buy that people would just stop running those sites if T3Cs are no longer able to do them. There are a ton of BC, BS, and capital hulls they could use instead. Or you could use T3Cs and not gimp your fits – don’t use the covert cloak or nullification subsystems.

T3Cs aren’t the be-all end-all of WH space, despite people acting like they are.

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no, its the ability to tank enough to engage with this config that concerns me. I felt like I was sitting in a purifier with too many slots. You cannot tank well using any style of tanking except aplha strike and dps tank now. It just severely limits what you can engage. I truly believe I could beat this ship almost every time with an Astero.

Inb4 Astero nerf

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why the hell is the loki always the gimp outta the group… seriously, why in the hell would you have 5 turrets and 2 launchers, or 5 launchers and 2 turrets.

thats like taking the pointy end of a knife and making it a can opener and calling it an improvement.

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because… this ? http://cdn1.eveonline.com/www/newssystem/media/8742/1/Shiptech_1920.jpg

I do not think newbros are that pationnate about T3C…at least i wasn t.
When T3C have so much stuff like loss of skill point on death, subsystem etc. overall, for a newbro it is really difficult for him to really understand why T3cruiser are super powerfull; how they can be that resilient etc…

i say it from experience: when i was a newbro i knew people venerate tengu due to how much stuff it can do and the ability to ignore bubble (the worst nightmare of a newbro when they hear about null sec, and the main reason why they would be interested in a t3c at all).
Even if i heard so many people calling the Tengu the best ship, that veteran spend like 90% of their time inside a tengu (ex: Chribba’s presentation) etc …
and my reaction was: “oh yea … cool, good to know…” because of how mysterious the strenght of a tengu was to me. i knew it would requiere a tremendous amount of ISK, knowledge AND SP…
all newbro will still prefer bigger ship rather than the “obscure” T3C for their PVE adventure. Even now for me t3 are a “hmm yea, maybe latter” i prefer flying a faction or t2 because i even if i have 38m SP, i still have many skill that need to be leveled, so investing SP into skill that can be lost isn t that great when you lack skill in drones or other “core” stuff.

In that regard T3C are the “end game ship” because it s the ship that will make your skill queu permanently on, and is the ship that can use almost every skill you leveled due to its broader area of use.

(even now, after having a better grasp and understanding why tengu are so strong: i still prefer marauder due to how fun bastion mode is and how fun it is to see entire fleet vs 1 marauder senario https://youtu.be/GtZ4hk0xfo4?t=1m )

i do not fly t3c that s why i do nto critizise the change, i do nto know if they are good or bad. For me T3C should be jack of all trade master of no one.
“sure you can do exploration with it … but its not the best,
sure you can do PvE stuff …but its not the best,
sure you can do PvP stuff …but its not the best,
sure you can do X stuff … but it’s not the best,
what is it good for then? you have one ship that can do all of the above compared to their “best” counter part who can only do what they are the best at”

if the change make t3c go that direction then i am all for it

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Aaah so cause you wern’t that means no one was. What a home run fam, what a home run.

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Quit your sarcasm :roll_eyes:
I explained the reason why i wasn t and why newbros may not be as pationnate as veteran are. Thoses reason aren t all subjectives. they are many who are totally objectives and linked to the newbro’s status/issue.
Here is a TL;DR of one fo the main aspect

T3C requiere MUCH MORE SP investment to be effective. without it: better go with t1/faction or t2 => veteran: good newbro: bad
but also: ISK investment, knowledge requiere etc …

Really, for a newbro when they see the requirement to sit on a T3C many just prefer leveling the skill they need during their adventures rather than rushing a T3C …

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Sure there are better things to use then a T3 cruiser… but for teaching people about wormholes a good way to do it is to get them prepped and running in a T3 platform. It’s cost just a little more then a battleship would be to do what you need to do solo and gives people a platform to keep them busy while they are learning what to do.

I played Eve since 2005 and never fit well in Null sec… it wasn’t until wormholes came around that this game really came alive for me. I can understand perfectly well why people see T3s as a problem…

https://zkillboard.com/kill/60123748/ (case and point)

Otherwise inside wormholes for Exploration and Combat it was a lot of fun learning and teaching wormhole space with T3 cruiser So the game worked out good for me… I’d just like to see other people have the same fun I did…

but I’m still trying to understand why you wouldn’t want Tech 3 to be the go to ship inside wormholes…

Is there no longer a sub that gives a bonus to using probes? Or am I just being blind?