Jump Bridge and pvp

This jump bridge update … that is really undermining coalitions and pvp fun.
You are making it harder to have pvp, which is the reason a lot of players are here.

As you are taking away the options of alliances who work together to use jump bridges, you are advocating for bigger alliances… not smaller.
Maybe it is not a good idea to take away fun for a lot of players… this may kill of a lot of small gang pvp, where the home advantage is jump bridges to get fights.

I think this is the worst update in years :frowning:

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the update was to add a travel downside to sprawling alliance sov

you can get to the same content you always have, you just need to consider where you stage out of now

Ansiblexes are quite a new thing, and pvp and alliances existed long before their introduction to the game. Before my hiatus, there were people spread out, nowdays, all null is pretty much dead and then you have 300 people pretending their staging is jita. Giving anyone possibility to teleport across the map kills small gang pvp, not promotes it, because your small gang will get blobbed by a bunch of idlers who can only reply to pings.

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Players brought this onto themselves, by spinning hundreds of ships in a central ‘staging system’ only to teleport to any possible action, skipping all geography and turning any small gang content into a blobfest.

1 Like