Fellow Capsuleers! o/
I’ve been playing for just over a month, and I’ve recently been trying to get into solo PvP. (I know, it’s a bit too early due to my great SP disadvantage, but heck, I have no problem losing a couple of ships for the experience.)
So I create a jump clone, leave my implanted clone behind at the home station, go hunting for a few hours, and long story short, I get podded. I’ve had my adventure, and now I want to log off in my main clone with the higher skill-up rate due to implants. But To my surprise, there’s no way I can get back to the good clone for 24 hours! I can’t get back to it if I self-destruct either!
So I’m only asking myself: "Why?! If I’m paying for the clones and there are bodies on sale, why not just buy one, have some fun in it, get back to my main clone and upgrade skills at a rate I’ve dearly paid for?!
One particular effect of this feature is that, at least in my case, I’m going to do less PvP as a new player (knowing that I’m so dependent on the implant bonuses for upgrading the essential skills, even if just for a day). Another result is you’ll see fewer players in general that are willing to get into PvP and risk ships solely because they might lose much more than that. Dear devs, fix this, and I’ll pay for many more ships to lose in the low sec. (More fun in general, believe me!)