Picture the scene.
Your alarm clock goes off. The ping goes out. You log in, you’re number 137 in the Eagle fleet. The FC doesn’t have enough logi so you switch to a Basilisk. He still wants links. Eventually you get undocked, 250 in fleet plus the newbie wing, and make your way to the first jump bridge.
You take six jump bridges, a titan bridge, and a few gates. It takes about 20 minutes, but this is it. The FC warps you to the Keepstar grid, and the hostiles are sitting tethered. You anchor up, and most of the fleet manages to do the same, you ctrl-click the Keepstar and press F1. 400 neutrals land on grid and your trigger finger itches. “Don’t shoot them,” the FC says, “they’re here to help us.”
You spam links to the undock button and call the enemy out in local, they don’t leave tether though. Cowards. About 50 minutes later, it’s done, the Keepstar’s armor is all gone and in a week you’ll get to set your alarm clock for 4am again and finish it off.
Op success.
If that sounds like fun to you, stop reading now. This isn’t going to be the corp for you, and that’s fine.
Who are we and what do we offer?
Katothen was formed by ex-null blob pilots with FCing and directorship experience, looking for a more engaging way to fly in New Eden. A Corporation dedicated to real PvP, fighting enemies who shoot back, and with a standings policy based on what drives more engaging fights, rather than what provides more safety.
Here’s what we’re all about:
- 100% PvP focus: we don’t ping mining ops, we don’t ping sov timers, we ping for people to get fights;
- Very few blues at any given time: we work with others when it means we get better fights or a better variety of content, but we’re not interested in being blue to 20% of Eve;
- Rewards for PvP: we believe in rewarding activity, so our most active pew-pewers get ISK and medals for killing the bad guys;
- Fully nomadic lifestyle: we regularly redeploy to get experience fighting different enemies and trying different types of content;
- Everyone is an FC: you can (and will be encouraged to) ping fleets from day zero, whether those are tech 1 frigate roams in Black Rise or blops/t3c hunting (or make your own doctrines);
- Zero killboard vanity: we aim to be competent and you’ll get hazed for careless losses, but we’re not elitists; we’d rather take a 50/50 fight than sit docked to protect our killboard;
- Help & patience: many of us come from very extensive PvP backgrounds, some don’t, and we’re happy to give people tips and ideas to improve;
- A variety of playstyles: small-gang lowsec roams, nanotrash nullsec roams, larger fleets with friends, C2-NS whaling, gate camps, blopsing, t3c-based hunting, and capital play – we do it all, and we do it everywhere;
- No kings: you’re not logging in for some faceless alliance executor who never talks to you, or following the whims of the coalition leader. Katothen makes decisions about deployments together, because this is all of our corp.
Deployment
Our current deployment is in Providence, but we’re not joining the endless hordes pouring into the region to kill haulers and miners. We’re working with the locals to identify and locate hostile gangs for engagements with people who actually shoot back. Sometimes that’s flying with some of Provibloc, but usually it’s just Katothen.
We’re operating NRDS in Providence & Amarrian lowsec, and NBSI everywhere else. Whilst this may seem like a strange decision for a pure PvP group, the vast majority of New Eden is red in Providence, and any content lost from not ganking the local ratters and miners will be outweighed by being able to engage the more PvP-oriented groups in the Rekking Crew and friends, and hopefully coax a few of the more PvP-shy Provibloc residents into flying with us.
Seal clubbing is still available a few jumps away in Catch, of course…
So, what do we expect from you?
- A high level of activity: joining at least a couple of fleets most weeks (obviously exemptions are made for IRL issues, vacations, deployments etc.) – this isn’t your altcorp, this is where you live;
- A working mic and a good attitude: we’d much rather recruit a newer player who gets in fleet, chats on Discord, and has a good attitude on comms than a Titan pilot with a cactus up their ass;
- An omega subscription (ideally 2+): we fly a lot of T2/T3 ships, and we consider Interceptors especially to be essential for travelling around nullsec;
- Financial sustainability: we’re not a krabbing corp, so you’ll probably need a way to make ISK on an alt;
- A capital ship or a willingness to train one: we move around in suitcase caps, and everyone needs to be willing to get in a cap for at least this purpose. If you don’t have these skills, start training when you join;
- An undying love for our lord and savior, Pikachu: don’t deny it.
If that sounds like your kind of thing, come talk to us on Discord…