Kherub Angels 4th anniversary bounty hunt giveaway event (100 mil ISK per kill)

Just a reminder: At the time of writing this post the following targets are still up…

Be sure to double check the actual target announcement posts to see their current status later on whether they are still up or been destroyed since posting this reminder.

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Well, Amarr space is once again free of your shameless self-promoting litter.
Interesting touch stuffing an accomplice’s corpse in that one.
Sadly, it did not drop as loot and instead exploded. I now have to pay a crew overtime to scrap him off the hull.
As partial restitution, I have confiscated his Velator.
Impound fees will apply should you decide to reclaim it.

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:negative_squared_cross_mark: Target destroyed by already paid bounty hunter.

The target was destroyed by a registered bounty hunter who already earned and successfully claimed a bounty payout earlier thus no bounty payout was earned this time.


Found that corpse along the way so thought will put him in rest before the drifters grab it and do nasty things with it. :slight_smile:

He is one with the stars now.

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One down:

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:white_check_mark: Bounty earned. Excellent job!

You will receive the bounty payout as a contract within the hour.

Update: Contract up.

:ballot_box_with_check: Bounty has been claimed successfully.

image

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This looks like fun, I will apply for the Teonusude depot registration.

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By registering you can go hunting for any mobile depot target you wish even several to increase your chances of killing at least one of them.

Good luck!

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100m - sounds good. Got one in my home system.

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Thank you very much!

:negative_squared_cross_mark: Target destroyed by already paid bounty hunter.

The target was destroyed by a registered bounty hunter who already earned and successfully claimed a bounty payout earlier thus no bounty payout was earned this time.

:negative_squared_cross_mark: Target destroyed by third party thus no bounty earned.

The target was destroyed by a capsuleer who did not register as a bounty hunter thus no bounty payout was earned. Ooops.

:negative_squared_cross_mark: Target destroyed by already paid bounty hunter.

The target was destroyed by a registered bounty hunter who already earned and successfully claimed a bounty payout earlier thus no bounty payout was earned this time.


Only one target left:

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*sigh… “Warp Drive Active”

BTW, there are 10 very angry tourists whom I gave a ride back to the Dodixie station. One of them is named Karen. Gave her your contact info.

The old timer Dodixie denizens will get the reference of the Tourists, that’s why I’ve included them in this specific depot.

Btw the Atron was flown by my FW alt, was just observing as I was online anyway so gave you ample time to warp off before getting nearby but as you didn’t warp out for a bit and there was that battleship as well I’ve got curious what’s taking so long. :slight_smile:

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Yeah the Battleship was @Tyrrell_Caitiff … Since he was registered, I was initially waiting for him to take a shot at the box. Then I let a volley at the box to see if he would shoot at me.

edit: I am too new to get the tourist reference, though

We were both right there. That was no clever move I’ve chosen :smiley:
Pity, would have loved the bounty, but wasn’t daring enough.

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You showed up. That counts for a lot.
I even got some real world testing of my volley damage against something other than boxes.
GG

o7

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So let me get this straight, you deploy various Mobile Depots in which each is it’s own segmented part of the entire event, the various Depot locations are listed here so other players can attack those Depots which places them into Reinforced mode for 2 days, after which players can return and hopefully destroy the depots to win that segmented part of the entire event, winner of each segmented part is not eligible to win any other parts of this event.

Is that correct? Also the reinforced Depots are not repaired by you or your alts?

Obviously the Depots are subject to being destroyed by others not involved with this event so basically players would have to camp them for a higher chance of winning that segmented part of the entire event.

Correct. I do not touch them after being deployed nor alter their timers in any way, neither repair, recover, redeploy or whatever, they stay there until they are destroyed.

Not sure what you mean by camping, someone reinforces them most probably one of the registered bounty hunters and then two days later as usual they return to destroy it. Even if a third party kills the depot dealing the final blow as long as a registered bounty hunter deals damage (or even just activates an offensive module on it may it be just a target painter) they get on the killmail thus earn the bounty as third parties are not eligible. If a third party reinforced the depot still registered hunters will know exactly when it will become available for attack and do the same as above. So really don’t see what you refer to as camping them.

Edit: Note that depots repair themselves naturally so once they come out of reinforcement they slowly regenerate their shield and after a while if it gets high enough shield HP they will be able to reinforce themselves again. So the window of opportunity to destroy them once the timer is up is limited. But this is stated in the OP just thought I mention it here too.

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Thanks, and by camping I actually meant they have to come back and continue attacking it right when it comes out of reinforced mode so that a neutral doesn’t destroy it first. But it seems that doesn’t matter as long as they get on the killmail.

Anyway, guess this is done for now. From what I read it seemed like a good event, a mix of hide & seek and combat. Gratz on hosting a successful competition.

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