They regularly add changes to EVE, work with the community, collect feedback, make EVE “live and active” for a long time, experiment (Dust 514, Valkyrie)
Unobvious or uninteresting aspects of the game lie on the shelves for a long time without changes.
Strange and obscure changes come out periodically without explanation.
I find it difficult to answer. Perhaps boarding ships in battle
Should it continue, or shouldn’t it continue to exist?
Sorry, I didn’t understand the question.
Lootboxes All-in-one ships, lots of same (“blanced, equal”) ships.
It’s difficult question. PI is time, converted to isks. If you simplify it, the price will fall and compensate for the simplification.
If you complicate it (more difficult production line, more options, as in the Factorio game) - this will require a lot of work and an unpredictable result.
But although it would be interesting.
Make the interface more user friendly, with a tree of dependencies and an obvious order.
At the moment, the corporation UI is a jumble of checkboxes and lists, for which you need to spend many hours of external guides.