I’ve had an interesting Idea to solve a Problem, and it seems to solve an other Problem that is much bigger so let me share it. ( And it’s a mechanic that fit’s into the universe ^-^ )
The problem for small industry corps in Highsec is wardecs by groups like P I R A T and other “High Sec Pirates”, where the small corp is outscaled by very large amounts to respond in any way.
What about this idea:
What if you could PAY the empire for protecting your Structure with a really beefy NPC Battleship Fleet?
I’m a RPer and from my perspective it would totally make sense for the empires to accept this kind of deal, because Structures = business = economic growth in the systems. The wardec is authorised by CONCORD, but the empires would have an interest in securing their space that might be different
It fixxes two Problems:
- Small corps are not pushed around by those Highsec pirates.
- It creates a really big ISK sink into the game, since ransoms, that would maybe be paid to the Pirates are now paid to the empires.
The mechanic for NPCs to shoot just some alliances/corps should be already implemented in the game code. The cost of the NPC fleet could be dependent on corp/alli size and there could even be multiple options like small, medium, large fleet.
Shooting the NPCs could also resolve in a standing loss for that empire. And of course, NPCs can be attacked by all capsuleers. So this opens some interesting options.
Prices could be dependend on structure type, so the big fleet would always cost as much as the structure, so while Raitarus are pretty cheap, Azbels are not.
It should be only possible to order a fleet in some special cases, to not prevent “fair wardecs” from happening for example:
The attacking corp/ally is bigger then x* the size of the defending corp.
Okay what are your opinions about that?