I’ve been trying this Wolf fit against the Anomic Team - Hawk L4 burner with no luck. I can’t seem to be able to break the tank of the first logi :(.
Any fitting advice? I’m trying to get the max DPS at a Kiting range (18km+).
Here is my current fit:
[Wolf - 20km kiting PvE no Tank]
[high]
280mm Howitzer Artillery II - Republic Fleet EMP S
280mm Howitzer Artillery II - Republic Fleet EMP S
280mm Howitzer Artillery II - Republic Fleet EMP S
280mm Howitzer Artillery II - Republic Fleet EMP S
It took a long time but this fit is the best one so far. Fit can probably be improved substantially since CPU and Power Grid were not super tight.
[Wolf - Vengeance and Hawk Burner]
[high]
280mm Howitzer Artillery II - Republic Fleet EMP S
280mm Howitzer Artillery II - Republic Fleet EMP S
280mm Howitzer Artillery II - Republic Fleet EMP S
250mm Light Artillery Cannon II - Republic Fleet EMP S (janky I know)
Agreed, it took quite a while to actually get him jammed. And it took multiple jammings to be able to take down the RR. The fit can probably be improved to increase jamming probability and also DPS.
It was fun to actually try and figure out the fit. Huge thanks to @Anderson_Geten for the tip to use ECM.
That’s why I told you to use a hookbill. You can use two or three ECM (not sure if cap will survive) , and a ecm mod in the low.
With enough strength, the RR will consistently go 100km away.
as you have noticed, the issue with turret ships is that at 20km you will miss much with small guns, since you need to be faster than the rat to not get shot.
no need high skills. Well actually you may do, because the rats have a tight sig, using painter and rigor is also mandatory in order to not spend more in missiles than you will gain (more important than BCU).