Under 1B loki… is that ultra-blingy? I can drop 300M from the price tag easily enough (need only one faction ballistic control system for cpu saving)
I think you are understating this one. There is a reason why I am considering swapping to paladin… I expect possibility of jumping past 300M+, or even 400M+ by using one.
Changes in target audience follow changes in games and marketing. When CCP decided to “expand their fanbase” (actual devquote) they’ve put in changes that nerf emergent gameplay and make farmwrs feel safer. They’ve continuously adapted their marketing toward the cows/wales, which caused more of them to come.
It’s not fate. It’s decisions by upper management and the accompanying marketing.
Well even as CSM member, you can only do so much. We need to sign the NDA to get a look into the inner workings and I am guessing it will go like this,
CCP: Hey we wanna do this, what’s your take
CSM: Hmm, maybe it’s not a good idea
CCP: Okay coming next patch…
CSM: But…
Or something like this but all the CSM can do is showing us a cute kitten, playing the piano.
I will try to bring up as many issues that I can but I cannot promise that it will change anything or get addressed now or ever.
In the meantime, I will be here nonetheless and bring things up that needs addressing, like triglavian assault ships cough.
You know one good thing about the plex inflation is that you can now train up an alpha and do fleet pvp 24/7 never touching pve content for like 5$ or less a month.
Honest question here out of curiosity. Way back in the past, subscription was the only way to really play the game. Nearly everyone not only had to invest real money into the game, but also their time by earning isk to gain resources to accomplish everything they wanted to do in the game (with the exception of rare profitable PvP, but even they wouldn’t earn isk if others weren’t grinding PvE). So if all people have to do now is put in a bit of money to get isk, and never have to invest any time to earn it, does that cheapen the game in the end? Does losses only have half the meaning it used to?
Eve is about playing the way you want. Success is what you deem it to be, if you want to sub and run l4s and measure you’re success by increased l4 efficiency that’s great. It’s your game. If you want to join karmafleet and spam pvp fights all day and just pull out 5$ whenever u run out of vexors that’s fine too. You can’t tell someone that they have a cheapend experience because it’s not your experience to judge it’s theirs.
Personally, I’m not judging just FYI. I don’t have any answers myself, just curious on what others opinions might be. Thanks for your informative response.
Lowsex T4 FW level 4mission, ~250mil/hr …1 million LP in a about four hours, that is if I have to double back and counting mission collection time from 15 agents…there are some isk payouts as well, but I never bothered to track them.
High Sec
Incursions 100-150mil/hr isk and 33,000-5400lp that LP averages 1300isk/LP
Burner Mission blitzing 150-225mil /hr mostly in LP at 14,000 every 10 minutes with a good string of teams and agent burner.
Multiboxed scortched earth running 80-120mil an hour depending on availability throwing 2600dps at a Blockade yeilds +20,000,000 ticks and the mission is worth up to 9600LP with maxed social skills in a 0.5 mission hub.
Note: those mission values go up considerably if you run them in Low or NPC null.
Considering that “… what you want” is an empty, overused marketing scheme,
combined with the fact that there is less emergent gameplay than ever
and that people are playing like EVE’s a collection of mini games,
with most people doing the same uncreative, unoriginal things
with the same stupid goal …
… “play how you want” is ■■■■■■■■.
Furthermore, more often than not, is the wrong idea behind the phrase used by assholes who believe they can demand isolation from others.
It is NOT “play how you want”.
It’s “play how you get away with”.