I’m not on the CSM, but it seems that its supposed to work like this:
I’m a newbro. I sign on, sitting in my station in my Venture, and see in my Agency panel that there’s a level 1 site in my system. I ask on local, “anybody want to help me take down this site? PM me”.
Another newbro flying around ratting is also bored, sees the help request, and responds. We work it out in PM, or maybe right on local. Maybe some experienced players slip in first, but we’ve worked out a partnership, so we go looking for other sites in nearby systems…
Eventually, two strangers connect to build a small amount of trust. Next time, the two invite a third lonely bored newbro… soon you develop a network of friends who are on at the same time as you, and share the same home system or constellation. From there you start ratting parties, or start rolling lo-sec miners, or start defending lo-sec miners as an adhoc fleet.
If you fail (to bring a miner), what have you lost except time? Get out, find another, start over. You’ll have learned something about the game mechanics. Max pilots is to keep the sites from being harvester sites, which defeats the goal…
I believe the goal here is to form early trust networks with other (new) users. I don’t think its intended to appeal to players who can already form questions about ISK/hour, who farm, who are part of active corporations, or who have alts.
Will it work? I don’t know, but it’s interesting enough to give a try. As an Agency component, if it starts altering game balance, it can be easily popped, right?