Suggestion: Add (Area of Active Operations) as search criteria for corp Search/Recruitment Keywords: ui, corporation, recruitment, corporation ad
Note: Useful to find corporations that are active in the same area as you are
When I’m searching for a corporation that I’d like to join, it would be very useful to know where they are active (area of active operations, not designated HQ), so I don’t have to move all my stuff across the map. Thanks.
It’s ok to just have it region-wide, don’t need anything more exact. Region is fine.
Suggestion: Use dot to separate thousands in the Qty column of the “Pick Items (2/4)” window when creating item exchange contracts Keywords: ui, contracts Note: Would be easier to read and more consistent with other parts of the UI. Currently ten thousand for example is displayed as “10000”, but it would be nicer if it read “10.000”. The Inventory screen already does this when put into list view.
Small Change for the Structure browser
Fuel expires column is large enough to display time remaining, # fuel blocks and ozone (for jb’s)
would be much better than guessing or boarding the structure to guess
Right now you hear a speed rumble below normal max velocity and a whine above max velocity but it is a ‘ambient sound’ volume setting and comes with other effects. This sound carries information and shouldn’t be ambient.
In order to separate information from noise make it available in the ‘ship effect’ sound setting. But for it to be less intrusive and carry information about prop mod state make the rumble and whine only available when the prob mod is on.
Has anyone mentioned that being able to name spaceports would be super useful in Planetary Interactions?
(sorry I can’t call it production as PeePee is still a silly name )
Suggestion: Ability to filter assets by total volume in the search tab using a key word Keywords: ui, assets Note: Useful when planning logistic with the certain capacity of ship’s cargo hold. We have minimum keyword for minimum items in the stack and it would be cool to have something like that for total volume on each station
Suggestion: Navigation button Hotkeys work after a Gate. Right now the nav button window never has focus after a jump and so the hotkeys don’t do anything even though the Overview has successfully targeted the next system.
Suggestion: Ability to see total volume on each station when the node is collapsed Keywords: ui, Personal Assets Note: Useful when planning hauling ops =)
Suggestion: Give the Prospect 1 double strength Huffer
Keywords: mining, expedition frigate
Note: The cloaky Gas miner can’t fit a cloak, probes and fill its mining slots. It serves no purpse over a Venture as is.
Suggestion: Structures in the system structure browser should have in brackets which Upwell Structure they are. Keywords: Upwell Structures, Navigation, UI, Menus
I believe that if the structure browser for a solar system had, in brackets, next to the name which Upwell Structure it is exactly, it would improve the game for many players. Finding out if a system has a Fortizar without having to manually click the “i” next to each name to work it out can be a pain sometimes. I am sure that other players would appreciate this small change as well.
For example, in a fictional system before and after
C-CPX7 Structures (Current Version)
C-CPX7 Fidly Bits
C-CPX7 Small Creations
C-CPX7 Small Changes
C-CPX7 The Flow Master
C-CPX7 Big Creations
C-CPX7 Elixir
C-CPX7 Structures (Suggested Change)
C-CPX7 Fidly Bits (Athanor)
C-CPX7 Small Creations (Raitaru)
C-CPX7 Small Changes (Fortizar
C-CPX7 The Flow Master (Athanor)
C-CPX7 Big Creations (Sotiyo)
C-CPX7 Elixir (Keepstar)
Hello,
My little idea: I can assign a button to select all my fighters and I can assign a button to deselect all my fighters.
I would like to be able to assign the same button to those actions. Button would do 2 things:
If you don’t have all your fighters selected: it selects all, if you have all your fighters selected it deselects all.
Suggestion: Allow refitting from Fleet Hanger to empty slots on the hud.
Keywords: Refitting
Notes: Currently you unfit modules to both the Cargo and Fleet hanger by dragging them off (If near Depot/Ship Bay) but you can only drag fit to empty slots from the Cargo bay. If you want to fit a module from the Fleet hanger you currently have to open the fitting window to do so.
Suggestion: Optional toggle for the graphics setting menu to hide mouse cursor when toggling the UI elements using CTRL+F9. Similar to the ALT+F9 Feature (Been playing for over 6 years and just found out that worked in cinematic)
Suggestion: Under the “sum box” you add a option to multi divide, as shown in the image. Keywords: UI assets management sorting hanger containers Note: While holding SHIFT and moving an item you get the option to “Divide stack”.
Suggestion: Color option for folders (also for items themselves) Suggestion: “Additional text” also the option to add icons, same icons used in market browser. Suggestion: Option to sort folders freely, and the ability to chose between the two. Suggestion: Same sorting option as above but for individual items in the folders. Suggestion: Ability to search in quickbar. (the item in different folders is shown) Suggestion: Ability to export and import quickbar. Suggestion: The option to have a quickbar that looks and sorted like the “browse” window, including the subcategories.
Keywords: Quickbar market UI
Notes:
Example 1: you right click on item and select save to quickbar, that one item is shown in the quickbar (the new one) including that items category and sub categories.
Example 2: you right click on an item in browser and select “add to favorite”. In browser you can chose “show only favorite”.
A little while back, drone TC’s were given a longer cycle time to reduce lag in larger null battles. This has lead to a slightly annoying long wait when you try to change scripts in a fight or during a mission. Hopefully it would be possible to allow us to stop a drone TC (or any TC) mid cycle, like mining lasers, so we can swap scripts quickly.
Shouldn’t effect lag in big fights so long as people aren’t frequently swapping.