It’s fine. I’m all for CCP experimenting with new or different types of intel or proximity detectors, but the way dscan currently works at least has some game play around it.
How do you know there aren’t? There is no local and the ESI doesn’t report any such stats.
But probably the simpler answer is that krabs like their safety and local gave them a 100% effective method to avoid PvP. Why would they have gone anywhere else?
Seem pretty balanced to me. Covops are quite squishy compared to their class.
Arguably cynos and jumping have some issue and may need addressing, but cloaky ships don’t stand a chance in a straight up fair fight with another of their class. Their main advantage is to pick the fight.
Eve is “pay to progress/advance” and has been since PLEX were introduced over a decade ago. And yes, multiboxing gives you a massive advantage given how power scales and how there are no artificial mechanism to balance the sides.
That open nature also probably means Eve can never be truly “Pay to Win” in the conventional sense, but you definitely can pay for advantage, or maybe more regularly, be up against a player or players who just have amassed more power in game then you by playing more/longer.
The simple solution is just to find some friends. With enough of those, even the fattest whale with the biggest credit card is no threat to you!