Local Comms Blackout - Discussion Thread - Part Deux!

Looking at the numbers, it appears that the average player activity has dropped by 11k players. I account for 2 of them, both now Alpha.

1 Year average is about 31k, 6 month average is about 28k, 3 month is 23k and 1 month is a little under 20k. Summer dip is over and activity is still dropping. 11k active players is about 110k accounts as activity usually runs about 10% of the player base at any given time. That is 1.6+ mill in subscriptions lost each month not including plex, like I used to buy.

Safe to say, blackout is killing the game.

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Well, let’s talk about the reward before blackout in null is interesting to listen to. or did you, like a budgie, learn the phrase Risk against reward fixed correctly. while not knowing anything about earnings in zeros and don’t know what it takes to have them, tower maintenance costs, system buildup, perpetual lamps, ganges, WH . and this is not counting the 20 billion that must be invested in the ship and implants.

Curious, what "problems do you see being “fixed” here that might encourage those who left years ago to even consider returning?

So your plan is - Get rid of Plex or in other words, get rid of a large part of CCP’s income.
Do you REALLY not understand how plex and the money generated from it for CCP works?
CCP actually make MORE money from people buying plex than they do those who pay subs with cash.,.

Here;
1 month subscription is roughly $15 for 30 days
Someone buys 500 plex to sell in game which is then used to plex and account for 30 days, is sold BY CCP for $20.

If anything, you are the one robbing CCP every month buy paying the cheapest option for your sub.,.

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And again because it does not fit what you want you miss the simple fact that those paying cash, are those paying cash. those who are not are not.

Or do you have no idea what ROIs should look like.

you don’t wag your ass, answer the question asked so far you look like a talker who doesn’t know anything.

You just proved you don’t know anything.

@Mark_Marconi I am still waiting for you to show us the supposed game you are developing.

@Sgt_Ocker by not logging and not subscribing, both objectives are achieved: no money for CCP and no content for them to look at

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Ok lets do it this way - what point are you trying to make?

Are you saying the game is better off without those who plex accounts?

CCP makes money either way, they actually make more from those who plex their accounts - What exactly is your point?

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Not at all but the players paying the cash are the ones CCP should listen too more.
You just don’t like the idea that a business should listen to paying customers more do you?

I have never said I was developing a game. While I built databases years ago and built websites, I have no game development experience. All my experience is in Business and economics.

Yes I agree bots will adapt like a human player would, since it is a human programming them.

The general point I’m making is that it is much harder for bots to adapt. It would appear that bots now need a minimum of 6 accounts in order to farm a system, 2 bots on the gate and 4 bots doing the ratting in cheaper ships.

This is a massive change from 1 bot account.

I also understand that many of you won’t bother to acknowledge that bots have had to revise their tactics heavily and will have lots of difficulty adapting. This is due to many of you being upset that you can’t hit your 200m isk per hour target.

You’ll just say something dismissive like “Bots will adapt” or “Bots always adapt”

Hmmm, I just had a think and on 2nd thought it would seem that the Bot setup with 6 accounts farming a system might be possible on FTP. So it is very possible the only overhead bots now have is just the cost of the 4 mryms and their fittings if they are destroyed. The folks saying bots will adapt are correct to an extent.

I understand that its not easy to reprogram a bot but if a human can adapt a bot can be adapted to do it better.

The only way to get rid of bots is for players to report them and CCP to actually ban them.

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my apologies. May have confused with another pilot on forums. For some reason, I had it was you, but since I am wrong, my apologies.

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So, what i see here and do correct me if i’m wrong because so far you are being very vague.

Those who plex their accounts are meaningless to CCP as customers and so should be ignored as “you” don’t consider them to be “players” worth considering.
You are in fact advocating CCP lose a very large % of their annual income by removing all those who don’t pay via cash or credit card.

I do hope you don’t work in an area where you are responsible for a companies income streams.

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Reductio ad absurdum

Maybe you should try again.

ROFL
Good answer from a guy who has made absurd statements based on absolute nonsense.

I’d quit now if i were you, making yourself look even more foolish isn’t going to help you in the next thread you go to troll.

NB; By your logic, the ONLY players CCP should be listening to are those who buy Plex every month as they would likely spend way more than the base $15 per month. By extension, those who support the Plex buyers (by using the plex they purchase) are far more valuable to CCP than you are with your $15 per month.

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EVE Online praised itself as a steep learning curve game. That curve was for a while considered a golden asset for it attracted a specific niche. A type of player that understood its challenges and walked in hand with corpmates and as schools and universities in a beautiful way, climbing that slow grinding curve. That player was compromised, willing to engage endlessly on the game.

Eventually, that curve turned into an issue because there was too much delay on the “reward” or gratification: CCP assumed that the learning curve was indeed too steep, isolating that niche and they considered advantageous to attract other gaming styles via short term gratification.

That source of incoming players, that specific niche got exhausted. It wasn’t because there was no more geeks out there, but for other factors. You could name them but that’s no use for this thread.

This is how the game began to crumble, by artificially aging the players, by artificially allowing them to build a wallet base so they could cut corners procuring short term gratification.

It worked. It was good to the point that it became feasible to also monetize the short term gratification, which is standard in today’s gaming industry. Fortnite is a classic example of it, short rushes, “equal opportunity” and instant gratification packed in a cyclic scenario which allows to improve the toon within a quasi flat learning curve. Maybe not the best sample but you catch my drift.

It is unfortunate, but that is what sells. It’s the tone of times.

EVE is too hard for today’s standards. Long ago, I tried a new toon (Xucca) which was intended as a hot brunette back when CCP thought it was brilliant to make Barbie fitters out of spaceship pixels in EVE and promised another environment to showoff those barbies. It worked but she’s stupid. I tried to raise her Skills the conventional way and didn’t buy any enhancers or artificially inflated her skills. She is stupid.

My conclusion about Xucca was that she became in-valid. Not viable as a competitive character in no gaming line within EVE. And no one would be willing to do anything in EVE the old fashion way. I knew EVE was ruined for Xucca.

It was a question of time for the game to be ruined for me as a player. I was raised slowly and learned it all (or I thought so) and built a coach in Null, which was also done without enhancers. I have purchased one plex in game in my whole history and received one as gift somewhere. The rest has been done by the book.

I am no longer considered an asset for CCP. My gaming style got mixed with others that did not hesitate to cut corners, engulfing all opportunities proposed by CCP to get rich quickly, to get smart quickly and now I’m going down the drain. This is the reason why I call on you guys to reconsider: You think I’m going down the drain with those who did not play by the book. Nothing can be farther from the truth. It’s only me who’s going down, not the botters, not the cheaters. The blackout has achieved a goal with me, a goal that has never been applied with such force against any botter or cheater. I am a military objective of a company that is kicking around like a toddler with a sphincter burn.

Why is this happening? I am looking for clues here. I throw around concepts and conjectures, derivative arguments and reason sometimes but cannot get it. No one gets it.

In my mind, I can see that one road would be to obliterate that 4 day old Rorqual pilot in High Sec, to kill all those “noobs” that have got the real easy way through the game.

Why do we allow CCP to state that it is us, the old player base who is getting it easy? It is exactly the opposite. Please try to think of it with an open mind and you will understand. Don’t try on having me explaining it to you because I have time but not that kind of time. Just think. Afterwards, if you agree, please elaborate on why it is them who are getting it easy. I just have no stamina against Neanderthals.

Based on this I tell you all, The Blackout is a horrid move. It is not because I can’t have my couch back but because it was done without mind. And then it was argumented before it got revised. That’s the fact, the real issue and reason for my agenda.

I truly appreciate all those like Arrendis, who spend lots of time bringing truth backed up with facts but I have to refuse her logic when revising my reason to protest. So, thank you but no thanks.

There must be something we can do. Our wallets should be the last resort. There has to be a way.

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Sadly, most people do not agree. When CCP staged these GM Week roams, the roams should have met a portion of the Blackout. No one should have shown itself to them, no one should have engaged them. They should have had to fly around aimlessly for hours showing an empty stream. It was a golden opportunity that greedy players wasted.

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I resubed after 3 years because of the blackout. Long over due. Makes nullsec feel big and wild again. Great job CCP.

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