Local Comms Blackout - Discussion Thread - Part Deux!

Yeah except that Nulls rewards are massive and the risks are pathetic.

You realise maintaining an effective umbrella takes some 2000 man hours per day?
What effort did you make to think you deserve risk free kills in return?
Obviously you don’t even know how to plot a course if you allways end up in umbrella protected areas and can’t really afford the resulting losses either, or wouldn’t get so salty over it…

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One of the better examples why titans and supers need to be neutered. Things are actually dying and people seem to have fun.

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You really have little understanding of how the game is actually played.

Most of the richest players i know (and i know quite a few with trillions of isk) don’t make their isk in nulsec - They make it in Highsec where there is easy isk to be made in the most risk free ways the game has to offer. Others make billions per session in lowsec, where in nul you might make 500 or 600 mil, in the same time.

1 guy, who sits in Jita for 2 or 3 hours a day makes more than my whole corp can ratting in Nul in a week.

A corp mate just ordered a Titan AND a Super - The proceeds of 1 month doing lvl 5’s in lowsec during BO.

Don’t try to tell those who live in nulsec how good they have it, when it is obvious to anyone with half a brain cell - Other areas of space pay far better rewards, many with less risk involved.,.

I can blitz LVL 4’s and make more than I do in nul in the same time.,.

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Yeah and delve has millions of people barely earning 3 isk a day.

Hopefully the Blackout and now the ending of it is a lead up to release of Observatories or something similar. Otherwise it would seem to be a missed opportunity.

I see some complain that the blackout should stay. Without it, risk is too low while reward is too high. Many of these complaints look to CCP to make some silver bullet fix. So far that I have played, every change in the game simply becomes a puzzle to solve. Typically workarounds or adaptations are quickly found and we are back to more complaints likely by those incapable or unwilling to adapt.

Some want to blame CSM, others CCP. Maybe blame those who spoke the loudest with their wallets. A significant number un-subbed. That likely got CCP’s attention quickly. I was expecting this to go till end of year if they really wanted to get meaningful data. I am guessing the $$$ spoke louder than anticipated.

As for me the BO was beneficial. No cloaky campers, neutral traffic fell off dramatically. Those who came, left when DSCAN was clear. Could be a 100 of us in system, neutral likely would never know since we stay well off DSCAN from gate and sun. I will miss the BO when it goes but I have already adapted for the return of Local and the new Cyno system.

I don’t see how Supers have anything to do with that fight, or the many others like it that go on regularly.
Had one side or the other simply dropped a Super fleet, the fight would likely not have happened - Those who own Supers fly other things when a good fight is about. Supers are the last resort, the “you’re not doing that here”.

Yes something needs to be done about Super proliferation but that BR is not a good example of why.,.

Ouch - Wrong again, so wrong.
Delve has a minority of players who make damned good isk every day while the majority make enough to pay for their pvp and can save a bit here and there.

Of course you totally ignored the fact, you can make as much if not more isk blitzing lvl 4’s in highsec.
One Jita trade alt can make as much as an entire nulsec Corp’s earnings for a week in a day, while watching netflix or mowing the lawn.,.

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This battle was, I’m told by participants on both sides, a lot of fun. What this has to do with supers or titans is unclear. Losing some 164B isk in assets is a consequence of participating in the battle, and this kind of loss is limited to those alliances large enough to absorb them. Most EVE corps can’t even get involved at this level.

We’d have to look at supers and titans independent of this kind of gameplay to demand CCP swing the nerf bat, for all the good that might do.

You’re being as pedantic as Arrendis normally is.

Wormhole space has a local chat - it is a “delayed mode” local chat, which is a bit of a misnomer granted, but a local chat system nonetheless. And that form of local chat is quite different than the local chat found in known space despite claims made above. There is no reason why nullsec local chat has to be like Empire local chat.

This is a stupid semantic argument not worth continuing, but concerns about local and how it influences gameplay in nullsec have been a thing since forever despite some other comments made above. Dismissing them as new (which they are not) or not valid for some reason because local exists in lowsec is inane.

I have no doubt CCP will make another attempt at toning down such an oppressive intel tool in what is suppose to be the most dangerous space in the game again. I just hope this time they put a little more thought and effort into it to get it right as players will have only so much tolerance for the see-sawing caused by these game-changing “experiments”.

Me being pedantic?
WOW that is rich coming from the guy who clearly took a statement made by someone and twisted it to his own agenda.,.

Worm holes have never had a local chat that does the same thing as it does in every other part of New Eden.
Yes, many years ago a minority of players screamed loudly enough about “local no local” that CCP gave them Worm Holes.
Worm Holers got EXACTLY what they asked for - Trying to push that onto others is not good game design.,.

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It has nothing to do with titans or supers because those ships were not involved and that enabled people to create a slugfest with losses and fun on both sides. If titans and supers were involved, it would not have been such a blast.

That is exactly my point.

They are not. Supers and titans are more often than not the first response to any attack.

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Rubbish

There isn’t a single accurate thing about your post

There never is. Thats why he made my block list.

Ahh yes BUT only in the right circumstances.
In the case of the fight highlighted above both sides have enough Supers to have had them present for that fight. They didn’t and won’t because one side or the other has to lose and neither of those power groups will risk losing their Super fleet.

Super fleets or “Umbrellas” as they have come to be known, will only be used in just the right circumstances - that in the simplest terms means they will only be used when there is little to no risk to them.

Зря ругаетесь.
При нынешних условиях локал необходим.
Сабкапитальные корабли на зелени НЕВОЗМОЖНО спасти без локала от ганга по маяку.
А большинство аномалек именно для сабкапа.
Если локал и отключать, то только после решения этой проблемы.
Возможность быть должна.

Just in time to save the cloaky camping thread where the whining of the nullbears will continue.

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CCP confirmed at Eve Berlin that the mass exodus significantly affected their bottom line. You can STFU now Marconi with your expert financial advice.

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So I’ve been thinking about Blackout and what it means. I’ve come up with a few common observations and a unique solutions.

Observations
Some people love it, lets call them HUNTERS, they have returned to the game because of it
Some people hate it,Let’s call them TRADITIONALIST, they are not playing because the way they played before is too risky
Some people don’t play the Null Sec game so it does not effect them, Let’s call them “SAFEGAMERS”

Question: 'So how do we give a little to each type of players it Null Sec"

Solution: “Make Local a product of Sovereignty”

What would this Simulate? “This would be like having an IFF (Identify Friend or Foe system in your most friendly systems”

So in a single system with the highest Sovereignty would you have Local.

  1. This would resolved when the game goes down daily.
  2. It would make a home system, a higher risk system for attackers but not invincible. A bit like if you were flying over the USA and you were hostile you would have lot’s of radars looking for you.
  3. It would also make Sovereignty very important to defend in a single system.

How would it effect Players
Hunters: They would still have most systems where they could hunt. Only a few would raise the stakes with local.
Traditionalist: Would have a place they operate while they learned to adapt to areas with no Local
TO the Safe Gamer they would not be effected.

I think this wold be a fun compromise that gives a little to the different type of players. Something better than the All or Nothing that seems to anger each side.

This is the first time i’ve brained this out, not sure how of the mechanics but I think both sides win if you give them options.

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What by stating that only CCP knew how subscription and Plex sales were effected.

I would question your intelligence but the Stasi don’t allow such things.

Or laughing at CCP

At the pinnacle of EVE…

Was there enough of PVP?
Lack of PVE?

Was local a problem?
No, right?

There was absolutely no need to mess with local.

And cut the BS about intel advantages and all that crapoid idiocy. It’s been there before you were born. You don’t even have to get used to it.

This was NOT CCP’s decision”.
They “thought” there was consensus in asking for removal of local as the most relevant voice of all that “people wanted”, which was also, conveniently easy to implement.
Think of it as a child asking for it in such high pitch that mom throws the whole thing to his face.

In the end, the kid didn’t really wanted that anyways…

Was local so recurrent in the “poll” that it had to be done?
The answer is a sound NO.

SOV, on the other hand is what truly requires a rework but not because there was a problem with it in the first place, but because it was abused as feature with negative consequences.

So, next time we come out shouting while waving flags of solutions, stupid solutions, be careful!
It might just happen again.

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