Make null carebears safe again… Bring back the cloaky camper… As unsafe space is supposed to be unsafe, why should null be different from whs?
This baffles me.
o7
Make null carebears safe again… Bring back the cloaky camper… As unsafe space is supposed to be unsafe, why should null be different from whs?
This baffles me.
o7
Nono ist not fun if they shoot back in pvp ships … he was out for lite pvp kills gainst Miners and pve ships.
Then what would be the purpose of wormholes? We wouldn’t need them anymore and they would just be a redundant experience.
Actually, closing wormholes… not a bad idea.
Why ? If you don’t live in one how does it affect you ?
I was kidding. Should have added a smiley.
LOL, Eve is a difficult one.
In this thread I wanted to see more posts from people who felt BO was a challenge,it would have been great to read more about how people adapted.
I would have copied what the bots did with a few buddies, 3/4 dudes, battlecruiser and combats sites. It would have been so much fun being poised to fleet warp out within the same second a cloaky uncloaks and lights a cyno and generally making it harder for the attacker to slowboat toward us.
This is the type of tactic I’ve always enjoyed and the BO would only serve to enhance the excitement of it.
The BO has shown me there are differences in Eve players and what we want from the game. Some people seem to want glory and be perceived as an elitist with their 12 or 15 accounts, and some people want a gaming challenge.
No, the reason nobody contests initial hacks is because it’s been tried, and it’s not a time-effective strategy.
If you respond to every initial hack, then what happens? People run around your space, hacking all your stuff. They spin up, trigger the notification, then spool down and run 2-3 systems over and do it again. You’re left chasing your tail for hours, every day.
We did that. We did that for months. That is exactly how Pandemic Horde attacked Fade in late 2015 and early 2016, forcing people to chase them all over the place trying to defend that initial hack. We burned out the entire coalition on entosis defense doing that, and then we got burned out of the north. Not because the defense was difficult, but because running around chasing a hundred lone stealth bombers is boring, and nobody wants to do it. So nobody’s gonna do it.
So no, your reason for why no-one contests the initial hacks is completely wrong, and why it will not change.
Sure, I’m on your page but some people have stated that they are not coming back.
And done it publicly in TiS
Which I particularly find absolutely biased from TiS, as they could have brought a counterpart to that opinion or action of having a porch sale and leaving the game for good.
I think you’re right, in time they will come back but I truly believe EVE needs a boost after all this nonsense.
Winter is closing and the game has no allure for peeps to return.
We did quite well but keep in mind, I’m in one of “those” entities which have relatively small accounts and have to face… please listen: the same scale of SOV warfare as any superpower out there.
Which is to me, the major issue about Null, that there is a difference in entities size but equal battleground scenario.
Look, I don’t have all that time to articulate a sophisticated plan, which could be foolproof under forums fire.
But I truly think we should come up with something about SOV. I don’t believe CCP or CSM or any other stakeholder wannabe will have the time, stamina, or will to propose a leveled next step.
And I guess, that the same way a feature from WH was applied carelessly to Null, it could happen that other WH features could do wonders in Null with a twist.
I know it sounds crazy but I think the answer is in SOV combined with limitations on ownership propagation and systems categories which would exercise policies that limit what can be done within them accordingly.
But again, I wish I had Arrendis’ knowledge or Marconi’s time to give a wider scoped proposal that would improve Null for everyone with a change in the environment instead of a change in assets.
In this, we all agree the BO (not shutting off comms but the action of altering the environment) opened a huge door. But it has to be adjusted, finely tuned if a similar exercise or feature is to be introduced in the future.
Take a supercap for example… what is wrong with it?.. Sure, it’s being used for whatever and now is pretty much pettycash to trash around but there is nothing at all wrong with the ship.
But if it could only be deployed 2 jumps radius of a Keepstar? I mean you would be able to move it anywhere and it would gain protection in many ways so it can move but it would only be fully operational near whatever deserves it to be.
It’s just an example but please be patient and give it a chance… we should all see that an environmental alteration could very well be the answer to fix the entire extension of the Null stance.
Making it more inviting to new dwellers, giving all small entities something to look up to and everyone will have the adequate content.
The Blackout was stupid as hell, yes. It wasn’t thought of and argumented afterwards, true but it showed that definitely something CAN be done.
I don’t want to be the harbinger of doom, really but I see that EVE needs to stop the decline. At least stop it if CCP wishes it to survive.
What happened with the BO was a hiccup that provoked a temporary choke, to put it somehow.
It was mixed with a bunch of giveaways that blur everything to a point that we cannot know the extension of it’s collateral damage because everything got diluted between that and a supposed war on bots.
What a terrible mix of bruhaha if you would be trying to see what’s up with the decline.
That decline has not stoped by taking BO down and it will not stop if there is nothing that makes a change. The BO, it’s defenders and detractors can very well go check the grass growth per day if they want to but it will not make BO relevant, period.
And if CCP has shown incapable of delivering a product that can withstand the present, the past is worthless but we could lend them a hand.
We have new accounts by the tens of thousands getting in game but they don’t stay. Sure, many just come to deplete whatever the game offers for free… which makes it absolutely nothing to be proud of but there is potential.
Well, EVE is tough and that will never change… but who in their right mind would consider that the greater percentage of those coming in did not know what they were getting into?
The problem is not making it easier for them to stay, it’s giving them reasons to stay. People already know enough about gaming and have unlimited resources to understand far in advance what they are getting into.
So, if we could just try a bit, stop trolling about BO and focus on giving CCP anything that might contribute, maybe they will come up with something barely good enough for people to come back and newbeasts to stay.
CCP has been given that for over a decade now, ever refined and perpetually updated by thousands of experienced nerdlings with a lot of investment in the game and its future. There’s been sizable and detailed solutions to the problems of Lowsec, Faction Warfare and so on. There’s been an absolutely ridiculous amount of highly debated and discussed recommendations for nullsec development and progress. Wormholers aren’t quite as vociferous, but that’s simply a function of numbers rather than engagement, and they are quite proportionally represented in the various places Eve players congregate.
Highsec dwellers don’t tend to provide the same kind of quality anything to CCP, but I’m not sure we ever expected that to be the case. Much like nullsec it’s the home of lowest common denominators, but without the quality leadership and talent you sometimes find in null.
What has this achieved? Feck all, of course. CCP does not listen. CCP does their own things. CCP sharts on their own ankle, shifts position and hrrrrnnngghs again until something builds up and can be called a feature.
People have been giving CCP high end, high quality contributions since the bloody beginning. The onus really is not on the players at this point.
Edit: You won’t find it on the official boards, of course. That might be why you seem unaware of it. Nothing of any decent quality has ever been posted on these forums.
I wonder how many players understand these technical constraints and the risk introduced by regression error.
Loco… you thought I didn’t knew?
Yes, I agree but not from the perspective of an environmental change, or at least not enough… or maybe too stupid, like the BO in my opinion.
Environment could be a part of the answer.
HS peeps and the BO argument are far off each other… if something, HS dwellers should always be looking for the day they become part of anything out of it… like high school for a major.
Others really enjoy HS and that is almost ok.
Anyways… back to topic… Yes, a gazillion proposals but all segmented and well… complex and hard to implement as they often focus on modules, features, hulls, etc. Maybe it would be possible to focus on a similar scale of environmental kind approach to improve Null and my bet is on systems categories derived from their utilization that provides environmental conditions as limiting factors, just like when you jump into a WH… some of them affect your ship… how’s that? well it’s an existing ferature. It’s already in the game.
How about putting it to good use, making whatever happening within systems a restrain or enabler…
Or we could say again that it’s been proposed and just let it go.
People didn’t “adapt”, they stopped logging in.
All the lete pvpr’s who swore to come back to the game because of BO, didn’t do a great deal as there just wasn’t enough targets to keep them logging in.
Many of those who just stopped logging in will return - Sadly, many more won’t.
CCP has broken something very important in the game - Trust, in the developer and once broken it is extremely hard to get it back.
My guess, for every one person who said they loved BO, 100 didn’t and 50 of them stopped logging in never to return, the other 50 may or may not return at different levels of commitment (from main + 10 alts - to just a main, so at least 3 accounts no longer paying subscriptions).
People say “alts are bad for Eve” - But be honest, where would Eve be today if not for those who pay multiple subscriptions per month and have done for many years.,.
I liked the blackout. It made PVP easier, and required pilots to pay more attention to their dscan. It also forced ratters to keep better eyes on chokepoints into ratting pocklets in 0.0
To me EVE is about 2 things
I think the blackout would have forced players to adapt and use other tools ingame and out of game.
Why adapt when you can just complain that what’s supposed to be the most dangerous region of the game isn’t safe any more?
Blackout made people do things in a challenging environment, because Eve isn’t a safe game… We need more of that… Eve must remain less safe.
you play a game because you have fun, if you stop having having fun. you dont adapt to less fun just because others want to force you.
But that’s exactly what the carebear community expects of pvpers
you ve got it wrong.
no one expects that.
it just that pvp fun cant equate with carebear misery.
Blackout just gave scumbags a higher ground again, making them feel like it was the first time.