I’ve been looking for some detailed info on logistics but couldn’t really find any conclusive information so I have some questions. Lets assume 2 players (A and B) are in high sec: A is the repair target and B is the logistics player. Here’s some scenarios I’d like to learn about what happens in those.
- player A is suspect but nothing more, player B repairs him. Does B go suspect or criminal?
- player A is suspect and has a limited engagement with another player. Does player B go suspect or criminal and does he also get that limited engagement?
- player A is at war with another party, does player B go suspect or criminal when repairing A?
Those are all the scenarios I could think of but happy to learn of more. Thank you.