it appears CCP marketing team after two days hasn’t figured out yet that these extremely limited login items, are next to useless!
yes a single run BPC might be useful for a 2 month or less player, but these are meant to be Omega login rewards also.
if a skin is given it shouldn’t be limited to 7days, at least leave if open volatile like Faction Warfare skins, but 7Days is just a slap across the face with a wet bus ticket, a shock, but nothing more.
come on CCP, make it worth opening these crates if we have too. the instant applied booster was a joke, and now this! really?
Thank you for the free skillpoints (that I can’t use until I accrue 150,000), but these limited term, immediate activation, “volatile” gifts are not gifts at all. Thank you for giving me a “volatile” Amarr skin for a ship that would take me way longer than 7 days to train to fly, but I have another character that could use it, but is untradeable, so it was deleted without a second thought or second look.
From this point forward, any “volatile” or “immediate activated” reward will be immediately deleted.
That corroborates my note about the possible length of this logging campaign.
150 000 / 4500 or 6000 makes at least 25 days length.
But I am not sure this campaign would be longer that 1-2 month .
So if you miss a couple of days and your SP bar is not fullfilled , all that wait will be for nothing
I’m an easy-going guy. There have been many occasions since I first started playing in 2005 where the community kicked up a fuss over something, and I just kind of scratched my head because I didn’t think it was a big deal. I was even on CCP’s side during the first Burn Jita.
This is the first time I’ve felt differently. This campaign is insulting. I really mean that: I feel insulted.
I’m totally fine with little token rewards for loyal players logging in every day, but the automatic “activate on redeem” thing is just stupid. It completely defeated the purpose of the booster, and I simply have not ever flown a Bantam, so getting a 7-day volatile SKIN for one is worthless to me. If it had been permanent I’d have at least been like “oh, okay. Doubt I’ll ever use it, but that’s cool. Thanks!” These aren’t token rewards. They’re teases. Maybe this is entitled of me, but I feel like CCP are dangling a treat in front of my nose and then snatching it away and laughing at me.
So @ the devs, please, PLEASE take note here: this is not how you run a daily login reward scheme. Other games give away things like a trickle of their premium currency, crafting materials, common cosmetic items and so on. They don’t give away literally nothing in a shiny box. And that’s exactly what an auto-activated booster and a 7-day tech 1 frigate skin are: nothing.
Thanks for the bpc though. After running it through invention it turned into a pleasantly profitable little tech 2 bpc… which I promptly added to the dozens of such already filling my hangar.
I don’t mind a limited time skin to get a “taste” of a certain skin but the problem is twofold:
it sits in the redeem items space for a whole 14 days.
It automatically activates on redemption for 7 days.
So basically I get a random skin for a ship I never fly, which I can’t keep for later when I might happen to fly it someday and only lasts a little while after being forced to redeem it.
If you could redeem them to your inventory to use at a later date or trade / sell to someone that can use them then these would be fine. The time limitation on the skin is not a problem if you can choose when to activate it and be able to trade/sell it.
Unfortunately that is not possible as these recent redeem items are “soul-bound” (auto apply to the character upon redeem thus can not be transferred to even an alt on a different account… nor given away)
Senior Management: “SKIN sales need boosting”
Marketing: “Let’s make a new ad in the form of a temp skin”
Senior Management: “I like it. Do it in the next login campaign.”