I’m planning on trying out low-sec combat site exploration mostly in amarr space away from FW. So far I’ve gathered a few details from browsing the forums, reddit, and so on.
First, it sounds like I should be prepared for combat with difficulties ranging up to a 7/10 DED rating. Is that correct?
Second, until I can sit in a T3c, which will be a while training wise, having a multibox setup might be useful to perform the clearing of these sites. I’m thinking one account does the scanning in a helios and the second/third account has something that can clear the sites. Furthermore, the scanning character can provide intel to avoid larger gatecamps as I navigate through low. For the second (and possibly third account if needed), what is a good recommendation for fielding a cost-effective setup that will be in low-sec amarr space?
So far I’ve thought about either 2 cruisers or 2 battlecruisers each with mwd+cloak for travel and a mobile depot to refit as needed. For now, I’d appreciate recommendations that aren’t too shiny as I expect to lose a few as I learn. Fits below are expecting a decent amount of gun-turret tracking EWar from the rats.
Some ship combos/thoughts:
Dual vexors: Reasonably cheap, though drone aggro might be somewhat of a pain. Not sure on performance for a DED 6 or 7.
Dual myrmidons: Still cheap, bit more power than the vexors, but drone aggro might be a pain.
Dual dominix: Bit more expensive and sluggish, but does bring the firepower, drone aggro. Decent sniper setup with sentries.
Dual stratios: Bit pricey, but can field a reasonable sniper sentry setup I think with 2 of them.
I don’t have a ton of experience on missile boats, but I presume that some mixture of caracals up to drakes and ravens would be worthwhile. Any comments here?