Once again, I want to raise the topic of loyalty points in the game. In my opinion, the FW zone should be, and indeed is, a zone for new players. Earning LP forces people to do things they might not want to do — namely, cashing it out by monitoring the market and all the associated hassle. For me, a player doing FW (and even missions), at least at the start, doesn’t want to bother with cashing out. Because cashing out LP — say, to buy yourself a couple of lost ships — takes a lot of time, which lowers their income and causes moral discomfort about the time wasted.
Currently, even if CCP doesn’t want to introduce an LP wallet, you could at least add transaction logs that can be viewed via the API. Right now, inside our corporation, we are developing a website for internal LP sales, with order placement, etc. To make a decent automatic/semi-automatic sales system, we have to go through all sorts of tricks. The current model looks something like this:
The simplest option: within an hour of verification, the player does not change their LP wallet balance. Then we can confirm that there was X amount, and now there is X minus the spent amount.
But there’s a problem: the player might not send LP to the wallet but spend them directly for that amount. To get around this, we can record the corp wallet on the site. For example, you log in in the evening, enter the current corp wallet balance, and the system checks. There were 100 requests for 200. You enter 300. Okay, that means all have been confirmed. You can send ISK.
But this model does not allow a newbie to get ISK instantly. Logs can only be checked once an hour, so the wallet balance must not change during that time. This forces us to think about creating an alt corporation that doesn’t get taxed — again because of the lack of multiple wallets per corporation.
Dear developers, I BEG you to pay attention to this problem, which has been discussed in our community for years now. At the very least, please add transaction logs so they can be checked.