Lvl 4 & lvl 5 missions

Wow. Its almost as if my answer was “Depends on the mission”.

Funny how that works out, huh.

Two things wrong with this:

a) The only way this doesnt work is if you go out and jump 100KM away from the enemy and start hitting them 150km out.

Again, if your goal is to maximize isk efficiency, then you would be jumping towards them, thus drastically shortening the flight time of your missiles.

b) You would only be targetting smaller enemy ships which tend to be faster and approach you faster, which means you dont have to waste a lot of time.

OP is using a golem and wants to make more isk. He is, so far, complaining about how he doesnt make that much isk running L4 missions. Were trying to tell him that there are ways to make L4s profitable really easily and really fast.

What I listed, isnt that hard. Keep trigger NPCs in mind. Jump towards next gate/pocket closer to enemies. Target smaller NPC and target paint. Kill. Thats it. This isnt Dota 2, and im not posting a strat for Invoker here. Do you have to switch targets every 10-15 seconds by clicking on them? Yes. But thats hardly gonna cause a sweat, unless youre morbidly obese or 80 years old.

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:joy: :joy:

Active player engagement?! What a concept.

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If you use one weapon group then yes, if you use multiple then no. If it’s a mission that isn’t somehow “kill 3 targets and warp off” you want to use 4 weapon groups to minimise overkill and THEN you’re juggling 4 missile launchers and (in your case 4 painters), all on different cycles and making that work. I get the distinct feeling you run just one weapon group and all it blitzing.

Reread the OP’s posts, anything that requires a tiny bit of effort is pretty much out of his reach.

I lived in Null for a long time and simply used Navy Domis with sentry drones to run Sanctums etc and made a fortune, I also salvaged every single kill. (Having an alt with a Noctis helps, but a Catalyst will do the job too.)

Plus getting ships and fitting them was never an issue, there’s always somewhere selling stuff in any region you fly in, just look at the markets.

Honestly if you can’t cope in Null or Low just chill with L4’s or L3’s in High sec.

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Not everyone holds a high CPS count and that’s why level 4 mining missions are exciting.

For someone quite adamant about knowing „how to blitz“ you:

A) don’t even bring up the biggest time waster of blitzing and
B) Keep talking about missiles, which are the most inefficient blitzing weapon system

There is a reason the Machariel is used exclusively to blitz Level 4 missions and it’s because your ISK/hr becomes dominated by travel time, not mission completion time. The Machariel is the only Battleship with higher base warp speed and as an added bonus you don’t have to worry about missiles — missiles have damage delay, and disappear when you click „warp“, both which are fundamentally non-starters if you’re min-maxing your blitz.

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Exactly. Although Rapid heavies CAN work really well for specific missions.

Nope, if you are targetting the right ships at the right time, you only need to juggle 1-2 target painters, really.

He went to Null in a battleship, solo, without being in any corp. That takes effort.

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Depends. If im unlucky, the biggest time waster is getting the right missions. If Im lucky, the biggest time waster is warping.

Actually, missiles are widely used in Blitzing because of their consistent damage application.

I wasnt the one who brought up the Golem in the first place. But if were talking about the Golem and how to blitz, then there are clearly better ways to blitz than not.

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Yes, I wrote previously : if you care about overkill, don’t use missiles.
But the topic was not “which platform to use” so we stick to the golem. So do you have a good non-missile golem fit ?

no ? You click “warp” when the target is dead (meanwhile you align). Why would you want to warp out when shooting your target ?
Its only a concern when you want to warp defensively.

I have several barghests (rapid, torp, cruise) for blitzing and I never encountered that issue.
I think I only encountered this when I was shooting a rat I did not have to shoot while using an accelerator. Was not an issue.

WTF why are everybody talks about blitzing L4´s … thats just the WRONG advice for OP cause he need at first to understand how he can fit his ship, then how to fly his ship, after this he needs to know which tactic to use in wich mission …

If anybody would read his posts then everyone would see, that he´s not the right one for BLITZING missions cause he´s not the active “pro” player you want him to be …

so stop talking about blitzing missions or other ship types ! He has skilled a G O L E M ! and not a machariel ( maybe he has but nobody knows ) and it doesnt matter if he uses a sniping fit or a short range fit … lern the missions and operate accurate would be the best advice for him to get more isk out of his golem !

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No. Use the Eve Mission Survival Guide and BLITZ the $hit out of each mission. Learn from other people’s efforts. Time is money.

and who the ■■■■ said the OP want this or can this …

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OP for this entire thread wanted level 5’s in high sec of the first post. That isn’t coming back. THat was gamed hard. inty flies out gets mission Come back, and fire up the mutliclients or a few actual people

with the right setups this was like dropping in brick fit battleship or throw in a logi…get paid. Its out of empire as the pvp is the risk to the reward.

That leaves option b…blitz level 4. which does involve having a few ships. Empire level 4 is really a case of not being a 1 trick pony if that focused on isk per hour.

Or be happy with the golem…and take less pay.

Even I who chucked missiles for years converted over to the gun club. Kronos dropped in and blap blap blap with the blasters with null. MJD as needed.

No.

Once you get some skills under your hat, and the proper equipment, and learn the tactics, you will find that level 4’s are really easy.

In fact, they are such an isk faucet that I personally believe that level 3 and 4 missions should be moved to low sec to balance out the risk vs. reward.

5’s are fine where they are at.

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You shouldn’t blitz every mission. Some missions main payout is in loot - especially anti-amarr missions :slight_smile:

Those navy tags are quite lucrative. Smash the Supplier is ~80M in tags alone. Why blitz?

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Moving Level 3 missions to low sec? That is going a bit overboard. L3 don’t pay that much. Even L4 payout is mostly from two things: LP and navy tags (from anti-empire missions - they are really lucrative). Bounties are nice but not that high. Everything else is outcome of market forces. Hell, even the value of navy tags and LP comes from market forces. Just look at SOE store - its value is down the drain. People overfarm it. Some stores have LP value of over 2K isk per LP - and even great locations for great farming. For some reason people don’t farm them. They instead farm stores that sit at 1K ISK/LP with highly suboptimal setups (if you make less with faction battleship than I do with ham loki then your setup is crap) and then complain about bad income from L4s. Hence they want L5 missions back in HS. They don’t realize that with the LP payout from L5s the value of stores and by consequence mission income would quickly go down the drain.

Unless you make sure that all L5s in hisec are anti-empire and are not paying out much more than Smash the Supplier… but again, they would quickly drop the value of navy tags and the payout from missions. No, L5s are good where they are.

I would agree with moving L4 burners out of hisec :slight_smile: They are the main source of outsized L4 payouts.