Main AFK cloaky thread

Here.

There are a lot of other differences than just the lack of local. As this guy found out.

And an afk timer doesn’t fix afk cloaking either. It just tells null bears how long they need to wait before they know a cloaked ship is active or not and thus whether it’s safe or not.

The root problem is absolutely local. Even the devs understand that.

thank you

and i understand that in full

pvp is just the main focus in eve online
and yes it is a fulltime pvp sandbox
but on the other side ppl are not forced to participate in any form
it is just not something that can be avoidet nto even in highsec

there is just a difference between beeing in a envirement where pvp standard occurs or to have ppl just hanging there for weeks cloaked up and ready to light a cyno if theres a fleet ready

that are a few very different concepts

It only occurs to counter local. If there was a better way to hunt nullbears, everyone would do that instead.

When the new chat system went up and local broke, afk cloaking actually stopped.

that was most likely sicne even they could not by just having a 1 second glace see how many actual neutrals were in system since everyone was neutral at some point in local by that bug

You seem to contradict yourself there. How can you log out without logging out? Intel while your not at your PC? If you can’t avoid getting killed with a cloak nerf then nothing will change so you shouldn’t talk about entitlement of losing space. Nothing you talk of makes sense. You should think before you post so you don’t look like a broken record stating the same dumb response with contradictory statements.

Pozdro Old Pervert wariacie! Kiedyś nagramy coś wierze!

The whole and only point is that hotdrops have nearly no risk and have a reward. Forget about the people on the other side of the drop, that isn’t the point at all.
This is kind of like hisec ganking - either target has enough escort and is safe, or the target is dead. On the target side, this risk is fine, balanced and sensible and so on. But on the ganker/hotdropper side there is no risk (except if they ■■■■ up). For the hisec ganking I have no suggestions how to make it dangerous for gankers, so I don’t complain there (plus hisec gankers are needed to keep carebears in check). But hotdrops firstly are defensive as well as offensive and secondly, it would be also trivial to remove them. What should happen is significant boost to roaming gangs instead. That requires at least more than just 2 semi-functional brain cells needed for hotdrops.

If there is no risk it is only because the target is weak and can’t fight back. The target is fully capable of applying any level of risk, up to “hot dropping is instant suicide” if they choose to. Stop being a victim and make risk for the attacker.

This is, again, down to local.

If a roaming gang wasn’t so easy to spot, people wouldn’t use hot drops.

And risk wise, there is nothing stopping you hot dropping the hot drop. Their risk is whatever you make it to be.

Don’t be a push over and you won’t be pushed over!

Strangely deep safes were removed, overloaded ECCM T3 were nerfed and any form of exploit getting around from avoiding being probed was fixed. Oddly they forgot to fix cloaks too along with all the anti-probable fixes. If you AFK in space you should be punished.

Everyone agrees that nothing will change if cloaks were nerfed given that anyone smart enough will ping-pong safespots gathering intel indefinitely and even get to hotdrop if catching anyone off guard. Nothing else matters in a cloaking discussion and are all complex topics on there own.

Avoiding local mechanics and being able to AFK in space for so long that people start to ignore you sounds like an exploit and should be addressed. Its not a counter, its the exact meaning of an exploit. Avoiding a fight till your ignored and collect intel and a chance to hotdrop sounds more like a proper imbalanced exploit.

They didn’t. It’s just not something that needs fixing.

If your afk in station you should be punished.

On the contrary everyone agrees it would allow nullbears to rat in safety. Which is why it’s been going on for years.

Using local as intel is an exploit and should be addressed.

Just like using local to see when someone enters system.

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Did you even read or you just copyposta the same dumb response everytime. Nothing will change if cloaking is nerfed. Null bears will still be hunted except you cant AFK anymore, aka carebear PVP. If you also have issues with local then move to wormholes.

Edit: Also I agree, kick AFK people in stations after 15 min. Save performance.

If we are all agreeing might as well include afk ratters and miners to the list then if gonna start kicking people.

Why not. But its probably off topic.

Botting is also another form of AFK exploit, except it gets you banned. Yet its ok to AFK and avoid PVP. Who knows how many bots are used alongside cloaking to auto gather intel as well, not like its possible to monitor clientside read only bots.

@Daichi_Yamato i am not against the mechanic for hotdropping at all

im against the cloaky cyno alts

@Lumukanda_Theleraese if ppl are idling in station/cloaked in space it helps server performarmance if they automaticly log off when not active

well afk mining is not afk if you are controlling the mouse is it ?

For me, if a game is going to log people out to save server performance then there are bigger issues at play than afk players.

Why should someone who plays a game automatically be logged off if deemed inactive?, and at what amount of time is it determined to be deemed inactive? For the miner and ratters was talking about time, as there are periods where you may not input any commands for a bit so was more of a how far down the rabbit hole could we go but this thread is for cloaky stuff so will stick to that.

you will be surprised how many games already have that implanted ( for years ) eve is 1 of the few that do not

Yeah there are a few that do it, and how EVE doesn’t is another reason why I like it. If they ever decided to implement something one day just hope it is balanced for all and not a nerf to one particular style of play.

that i agree on if that is includet it has to be general