Main AFK cloaky thread

Then feel free to undock with the camper in your system and stop crying. If you think you have to remove him first and require an empty or neutral/red free local to farm then you indeed want 100% safety.

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You all have no idea what it’s like to get hit in the face by 200 bombers, just because a streamer has so many accounts that it can stand in any system and choose where to attack with its followers.

I have no problems with the active and single opponents. However, I have a problem when there is hardly any space free of such afk neuts.

I know what 200 pilots in local looks like.

This seems to be the crux of the problem - you are in nullsec and don’t want to get blobbed.

No, THIS seems to be the crux of the problem

just because a streamer has so many accounts that it can stand in any system and choose where to attack with its followers.

He does not have to search, he only has to activate one of the 50 windows once and press dscan. It is not in the sense of the game to avoid all these systems permanently just because this one is standing there permanently. It’s ■■■■■■■ broken

Why does it matter if it is a streamer that blows up your ship?

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because

Boo hoo. Maybe you should bring 500 PvP ships and get 200 bomber killmails? It’s not their fault you’re a bunch of helpless perma-victims who can’t even handle a small bomber fleet.

Maybe use some bait to trigger the 200 bombers to drop you and then bomb them. It’s amazing how quick 200 bombers can become 200 wrecks lol.

Its unfair miners and PvEers dont have to search for their mining belts and sites, they shouldnt be able to just sit on their 50 characters in 1 system making infinite isk.

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I agree if the cloaky campers are somewhat active. As it has been stated many times the subject is about cloaky camping from down time to down time. Near 24hrs a day everyday just to mess with an enemy’s daily activities. It does seem to cross over into griefing when taken that far.

So a counter or system that changes the ability to stay logged in near 24hrs is needed.

It’s like no one wants people to play this game in a more active and direct way. That has been my point this entire thread, to get more active players and less bots and afk campers. ■■■■ it, CCP might as well add the ability to bot using an in game system.

As I have said before I dont play in null. I have no personal stake in this. Just trying to offer ideas like them or not.

This is the relevant part of that statement:

If you are in nullsec, you are at war, in game…with someone, an organization or individual or small group, simply because of where you are.

Local provides perfect intel, 24/7. Cloaking camping provides disinformation to counter that perfect intel, 24/7.

As others have mentioned, disrupting an enemy’s production capabilities is a viable war strategy.

In nullsec, you are at war, and it never stops.

There is no safety.

You are not entitled to a neutral/red free local in nullsec. That there is a constant danger someone can dunk you is the tradeoff for the access to the best resources in the game.

Also no one said you need to risk a rorq fleet to mine in a system with neut/reds, it is perfectly possible to scale down and just present a boring low value kill that is hardly worth his time or even let’s you escape easily if he does uncloack and engages.

What you want insted of using the already available options though, is total control so you can free local of any danger and use your expensive maxed farming setup without any actual risk of losing it. That is not how EVE works.

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Again, that is not what griefing means. Griefing is exceptional activity outside the scope of normal game interactions done with the intent to ruin a particular person’s game experience. Being better at EVE than someone and seizing control of their space is not griefing, even if the people whose space is being contested would really like to get back to farming and are losing a lot of potential income.

So a counter or system that changes the ability to stay logged in near 24hrs is needed.

Exactly. Remove local and nobody will stay cloaked and logged in for 23 hours at a time anymore. Of course this proposal is always rejected by the farmers because “AFK is bad” is not their real belief, it’s just an attempt to give a pretense of legitimacy to their attempts to remove PvP threats from their farming. A solution that removes AFK gameplay but doesn’t reduce the PvP threat is not acceptable.

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Ingame counter to cloaking is called friends… go get some.

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CCP should announce a change where they claim to be removing afk cloaking and then ban every single one of those botting and rmting bastards who cheer for it. The actual players would love this!

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You just described camping 23/7 to harass other players activities.

Being logged in 23/7 is outside any normal game interactions. And it is being done with the sole purpose to ruin/ harass/ grief a particular person or groups game experience.

I understand these actions are done as a part of war. That is fine in itself as thats part of the game. The problem is the 23/7 part of the issue.

So yes a permanent local blackout or afk disconnect would help with that issue. Bonus to an afk disconnect is it becomes far more obvious when trying to spot botters. CCP should do both. No move permanent Intel from local and anyone online all day everyday may become a subject of interest for botting.

There are thousands of people logged in Jita not doing anything. Are they all ruining gameplay or harassing people too? Why do you think this is done with a purpose to harass or “grief” people?

They’re playing a video game the way they want to, cloak up and enjoying the scenery of EVE Online because the art team is fantastic. Why are you trying to paint that kind of gameplay as “harassment”?

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Either your and troll or you have no clue about the subject you are commenting on.