that’s why you have the cyno module for the dread.
Jump fatigue?
Blame Jesus, he does not work at CCP…yet
Post too long.
I would like to see this. Would also allow a BS to act as an auxiliary ammo/cap depot for a small+ gang without sacrificing it own function.
Hell yeah for RRBS gangs!
Going to raise this topic due to this https://www.eveonline.com/article/p4ejjg/balance-changes-coming-in-the-march-release
Its kind of a nice start it seems, but more needs to be done.
Ooooo…
Interesting. Might have to dust off the behemoths.
–Gadget checks her BB stats
Battleships have always been great. Off the top of my head last 6 month’s I have PvP’d in a tyhpoon, tempest, mach, apoc, apoc nacy, armageddon, vargur, paladin, vindicator, mega navy, hyperion, annnndd, well ■■■■ caldari…haha. all those ships I had fun in and at least found some success wether solo, small gang, bigger fleet.
The boost in cargo space is nice. Still wish there was more of a divide when it came to subcaps and caps. making it harder to drop them per se, like forcing battleships to be the only class ship to light cynos (yes i know, but what about rookie ships?! i get it). I really feel like battleships should be the line ships, with all other subcaps supporting them, and capitals being the siege ships, for invasion and defending against invasion. Sick of all the roaming capitals. Its gotten to the point where carriers are basically throw away ships. everyone has carriers on standby now, really kills roams.
A few correct, and a few wrong-headed notions expressed in this thread. We have to point out the wrong-headed notions to avoid moronic solutions to problems, like when CCP nerfed carriers in PvP because they made too much ISK in PvE (duhhh… the correct solution was fixing PvE).
First, the wrong-headed:
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There is nothing wrong with capships per se. For instance, there is nothing wrong with capships being capable of, and being used to, kill subcaps (battleships, cruisers, etc).
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Capships should not be forced into a ‘role’ i.e. large scale engagements, killing other capships, siege, etc. Capships should simply be big, powerful, end-game ships where players themselves can define the roles for them.
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If everyone and their mother owns 100 capships, and huge fleets of capships forever hot drop everything that moves, it isn’t an issue with capships, it is an issue with the economy (too much ISK-printing going on). So fix the economy.
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No, battleships should not be turned into cap-killers with doomsday weapons mounted on them.
Now, the right-headed:
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Yes, battleships need to be made great again. Some while back in history it was decided that ‘bigger should not be better’ by a vocal group of players who thought small ships (cruisers, frigates, etc) should be the be-all, end-all, so battleships were nerfed, and in the crusade against ‘bigger is better,’ they created ‘smaller is better.’ Battleships have basically been relegated to PvE ever since.
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If you want to make battleships great again, you need to get rid of, or somehow overcome, the ‘smaller should be better’ mentality carried by CCP and some of the player base.
The heavier ships we are talking about, the greater the power creep.
The cascade from BS, runs down through all other sub-caps.
I am a not a fan of BS improvement.
BS DPS/EHP is already such a huge leap from BCs, and everything else in the cascade.
Im very wary of BS improvements.
This was discussed at length in the recent BS change patch thread.
It all boiled down to agility/speed/AU.
Reason for that is obvious, and self-interested, as BS dps/ehp is already so great.
Mobility is their Achilles Heel.
If this is changed, sub-BS roams will become largely redundant, BS fleets will suddenly proliferate.
I agree that battleships shouldnt be turned into cap killers. kinda stupid really, in hindsight. Mobile cyno inhibs is an idea i think CCP should explore.
On the topic of ‘not nerfing cap’ i also agree. Carriers are kinda designed to kill subcaps, and changing that wouldnt be good for the game. I dont want to necessarily nerf caps directly, nor do i seriously want caps to be pigeon-holed into specific roles. Only thing i want is a nerf to their deployability, by nerfing cynos really. Make them cost more, make them more unwieldy, make them require dedicated and serious commitment. In cap on cap fights, this wont really affect deployability, the idea is to require, like i said, serious dedication if they want to be dropped on subcaps. Or, like i said before, create T2 battleships where their schtick is making dropping caps difficult.
I 100% agree with your point on ‘Smaller is better’ i really feel like the focus should be stripped from cruisers and put on battleships. Frigates, dessies and cruisers were never the core of any fleet, real or fiction. It was always the battleship, and then carrier. Eve is a bit different regarding those 2 ships, but regardless, the smaller ships should be the ones supporting the battleships.
Good. Proliferation of battleships is good. more isk lost, more strategy required, more fun. They lack mobility, thats fine, this is where larger cruiser gangs come in. Battleships are just simply useless right now, save for 2 very specific roles ( for the most part) PVE and massive assault fleets, in support of capitals. i want to roam in my battleships, but unfortunetly, they are just collecting dust, waiting for the next carrier to shove its fist down their throats.
Those are two of their roles, yes.
Hence they are not “simply useless”.
They have those two uses, at least.
Nobody is stopping you.
Go ahead and roam in your BS fleets.
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I have no problem with the concept of making hot dropping of caps onto small ships or fleets more risky, more difficult, harder to pull off, whatever (of course, I might have a problem with a particular implementation of said idea).
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Eve is different about the core being frigs/dessies/cruisers because some while back it was deliberately changed. What I’m saying is, battleships used to be good.
A mistake, I think, was nerfing battleship speed, and warp speed. There’s no reason for it, and in real life battleships were fast. I know - I rode on the Battleship Iowa, as I had a relative in a high position who made it happen I have less of a problem, however, with making battleships slower to accelerate, making them have larger turn radiuses, etc.
BS have far more DPS/EHP than any smaller ship class.
The align/agility/speed/AU is the cost.
I think his point was, he’d like such roams to be more viable.
I know.
Its not viable.
Last thing we need is BS roams.
Its defacto power creep.
TLDR: He wants to roam in his L4 trained BS, cos he got bored of PvE, against BC/Cruiser and below fleets, with far more dps/ehp.

Last thing we need is BS roams.
Its defacto power creep.
Nothing wrong with the concept of BS roams. I guess you are more of a ‘smaller is better’ guy.