The main purpose of this thread is to discuss how to make some weaker battleships catch up in line with other stronger ones, especially navy and tier 3 battleships.
Notice: This thread won’t touch any issues regarding Capitals vs Battleships.
First I have to stay honest about myself: I have zero battleship solo experience, all knowledge in this thread comes from attending fleets ,messing around with pyfa (a lot) and watching pvp videos uploaded by other players. So any criticism is highly welcome.
p.s I’d like to roam in a tempest once I finished training M battleship V.
First thing first, I have to address a small style issue with rattlesnakes that I want it fixed asap:
http://imgur.com/a/XruaA(I cannot directly upload any image? WTF)
WHY FIVE LAUNCHERS CCP, the rattlesnake looks so cool and you have to ruin the integrity of its hull by giving it unsymmetrical positions of launchers.
Same issue applys to widow, but it is not a problem to me since I might never use a black ops in my life =)
My personal idea on how to fix Rattlesnake:
Gallente Battleship per level:
10% Kin/Thm Missile Damage → 15% Kin/Thm Missile Damage
Launcher Slots 5 → 4
This may slightly reduce the overall dps of rattlesnake, but the second utility high slot makes it more like a drone ship.
Give all battleships a flat 500m^3 fleet hanger:
After CCP buffed cap batteries, players quickly swapped pvp meta to dual rep/large shield booster cap-stable elite crusiers, which made medium cap boosters almost obsolete, and I can persume this meta will thrive more after the redesign of T3Cs.
Meanwhile, battleships got cap booster charge 3200, but with a small cargo space(600-700m^3, only 50% more than a 450m^3-cargo destroyer) and much larger ammo size, most battleships could only carry 5-6 charges maximum.
That means comparing to cap-stable elite crusiers which are able to keep repping forever, a roaming battleship’s lifespan is heavily restricted by the amount of cap chargers it could carry.
By giving all battleships a flat 500m^3 fleet hanger, it will not only make battleships live longer in both solo and fleet, but also introduce the concept of “fleet hanger” much earlier to new players.
Navy Battleships: Give them more personalities!
All numbers/bonuses shown below are only my personal opinion
-Minmatar:
Fleet Tempest
Minmatar Battleship per level:
+12.5% Large Projectile Turret Damage(Effective turret number reduced from 10 to 9.75)(New)
+10% Large Projectile Turret Tracking Speed(New)
Give it some extra capcator
Fleet Typhoon
Minmatar Battleship per level:
+10% Large Projectile Turret Firing Rate(New)
+7.5% Cruise Missiles, Torpedoes and Heavy Missile Damage
-Amarr
Navy Apocalypse
Option 1:
Amarr Battleship per level:
+10% Large Energy Turret Damage(New)
+7.5% Large Energy Turret Optimal Range
+20% Smartbomb Damage(Nah just kidding)
Turret slots: 8 → 6
Option 2:
Amarr Battleship per level:
+10% Large Energy Turret Damage(New)
+5% Armor Hit Points(New)
Turret slots: 8 → 6
Medium slots: 4 → 5
Low slots: 8 → 7
Slightly reduces its speed and inertia
Slightly increase its mass
Navy Armageddon
Option 1:
Amarr Battleship per level:
+5% Large Energy Turret Damage(New)
+10% Drone Damage and Hit Point(New)
Turret slots: 7 → 6
Drone Bay: +175m^3
Option 2:
Amarr Battleship per level:
+12.5% Large Energy Turret Damage(New)
+15% Energy Nosferatu and Energy Neutralizer Optimal Range(New)
+5% Energy Nosferatu and Energy Neutralizer Falloff(New)
Turret slots: 7 → 5
High slots: 8 → 7
Medium slots: 4 → 6
Low slots: 8 → 7
-Caldari
I think Caldari navy battleships are pretty balanced though, both of them should be better with the help of extra fleet hanger.
-Gallente
Navy Megathron
Gallente Battleship per level:
+5% Large Hybrid Turret Firing Rate
+5% Large Hybrid Turret Falloff(New)
High slots: 8 → 7
Medium slots: 4 → 5
Reduce its mass and inertia for a little bit
Navy Dominix
Slightly increase its speed
Drone Bay: +25m^3
Tier 3 Battleships: Hyperion Overshines Everybody Else
Rokh
Medium slots: 6 → 7
Low slots: 5 → 4
Give it some extra PG and capacitor
Maelstorm
Give it some extra CPU
Abaddon
Give it some extra PG and capacitor
Increases its mass and base speed for a little bit
Overall that is some of my ideas on how to make battleships, especially navy lines better. I am pretty sure these changes may bring more combat style and fun to eve other than simply heading towards pirate ships.