Whats wrong with caps are 2 things. Their price and balance vs ships below them.
As you stated the economy needs to be fixed, the costs of caps need to be adjusted to the current ISK flow and bots. That would help with proliferation and overall powercreep.
2nd is balance. Currently we have many frig fits that can take out destroyers and cruisers, often requiring 2-3 ships, but perfectly doable, sometimes depending on fits and counterplay, you can even solo a cruiser in a frig, though not often. We most definetly can solo BCs in cruisers, though it becomes much tougher sometimes.
Cruisers can easily take out battleships. For example, I top out around 100k+ EHP with 1400-1500ish DPS on a Rattlesnake, but thats not often the case as I need to plug in some utility etc, thus lowering eitehr tank or DPS. On most battleships you can get a comfortable 900-1100ish DPS + 110-120k ish EHP with 2 utility slots left over somewhere for whatever. Meanwhile, I get almost 1k DPS with almost 50k EHP with a small sig and mad mobility on a Gila. And donât even get me started on rediculous stuff liek Loki, 900ish DPS with stupid easy achievable 70-80k EHP with mobility + small sig.
The cruiser tank surpasses BS tank due to sig. The DPS is just barely, and I do mean barely under BS DPS.
So to me, a cruiser seems like around a 3/4 of a Battleship with the mobility being teh trade off. So why canât a Battleship be 3/4 of a carrier ? After all its same tier difference between carriers and battleships like the one between battleship and cruiser.
How many average, relatively decent flown battlehips, do you need to kill 1 average, relatively decent operated carrier ?
How many average decent cruisers do you need to kill 1 average decent battleship ?
See the disparity there ? That is the problem with caps.
Drednoughts should be to battleships what battlecruisers are to cruisers, carriers should be to battleships what battleships are to cruisers.
The scale jumps way off.
So yea, either nerf the crap out of caps, and make them super expensive to get and maintain, or bump the rest of the game, battleships included.