So English is not my first language.
So i dont mind if there are some typos.
But in general the idea is.
The game get les and les plater driven and is catering to the cry baby’s and solo players.
And i dont like the direction eve goes.
Its to easy to avoid consequences.
And that it should have.
No one has to be able to be everywhere at any time.
This takes out all the tactical movement’s.
Benefits bigger alliance’s over proportional.
It might meen les pvp but overall this woyld be a tradeoff worth it.
Because then you might have the feeling again that the fight actually matterd in a greater sense.
People should not be able to prevail as a solo player.
Eve is a multiplayer game.
And the social aspects are a huge thing in eve.
And if you dont participat in the social hame.
You dont provide content.
Losing a ship should be painful even for experienced and rich players.
Let them feel some pain. And skill points. Is universal a good idea.
Well we might have to remove skill injection for thia.
And for ganking your sec status it should be second to faction standing.
+8 faction standing -8 sec status =0 = not be aggressed by faction
Also this would manifest the feel of belonging and a home to e certain region of space