dont know if this was the case in the past or if it was changed due to an specific reason but, it wouldnt hurt to get a 5% cargo bonus from that skill taking in account cargo expanders are unlocked from it. or in that case have a skill that does it.
main reason is for getting a bit of help in those cases where you want to loot a site and the cargo doesnt match the volume of stuff found on it (specially Overseer Effects). the thing is worse in WHs when you have to not only carry the 50m3 of the mobile depot but also the volume of any extra modules you’re carrying there on top of ammunition and the stuff you obtain there.
of course i could carry an expanded cargohold module but that should be a bit overkill for those cases as it means carrying another module and fitting it also gimps your agility thus making it harder to move around.
perhaps the bonus could be smaller but its just so one could take out everything from a site without leaving anything behind. it also means you could carry more nanite paste, cap booster charges, ammunition or probes if you really need it.
what do you say? would it break the game?