I’d like to propose a means by which High-security players can more easily work their way in to Low-security space while having less of a cliff to fall off of going from 0.5 space into 0.4 space and lower.
And that is, to still be able to get a CONCORD response while in Low-security. BUT this will take some work on the part of the pilot.
As it stand hostile action against a pilot in High security space will elicit a response from CONCORD ranging from around 5 seconds in 1.0 space down to I believe 19 seconds in 0.5 space. Once you are in 0.4 space their response time is NEVER .
I would like to see a way to have CONCORD respond to hostile action against players in 0.4 to 0.1 space with an increased response time from 0.4 to 0.1 respectively.
But… this won’t be something a new player is born with. In order to get a CONCORD response in Low-sec systems one would need to increase one’s standings with either a local faction that controls that space, or perhaps one of the Empire Navy factions, or even based on one’s security status.
Here’s one example of how this might work using Security Status as the barometer (being a metric that could then apply to all Low-security space).
First there needs to be a means by which to raise one’s security status above 5.0 all the way up to 10.0. This would not be in the standard ways of gaining Security Status, but by participating in or doing various missions or other functions for CONCORD or some other entity (perhaps by some acitivity that pushes people into content, Faction warfare, Abyssal Space, Worm Hole diving, Incursions, etc…)
Also, security status above 5.0 can naturally decay back down to 5.0, so you would need to periodically do whatever activities are necessary to maintain your security status above 5.0.
Now… Once you get your Security Status up to 6.0 you will get a CONCORD response in Low-Security space, with a reduced amount of time the higher your Security Status up to 10.0. But keep in mind that they do need to come from further away, so it will be even slower than in 0.5 space.
In High-sec each point lower Security Space increases the response time of CONCORD as follows
0.9 & 1.0 - 5 seconds
0.8 - 7 seconds (2 seconds more than 0.9)
0.7 - 10 seconds (3 seconds more than 0.8)
0.6 - 14 seconds (4 seconds more than 0.7)
0.5 - 19 seconds (5 seconds more than 0.6)
Now in Low-Security space with a hypothetical 10.0 Security Status CONCORD Response times could be
0.4 - 25 seconds (6 seconds more than 0.5)
0.3 - 32 seconds (7 seconds more than 0.4)
0.2 - 40 seconds (8 seconds more than 0.3)
0.1 - 49 seconds (9 seconds more than 0.2)
Keep in mind this would be with a perfect 10.0 Security Status. Thus… for each whole number below 10.0 security status, you would add an additional second or two (or some multiplier of seconds) onto the CONCORD response time. So with a 6.0 Security Status you would add on say 4 more seconds (or 8 more seconds if it’s two seconds per each whole number security status) to each of the above response times.
So… this is just one idea that has a lot of room for alterations and modifications, as far as how it could work and how difficult it would be for a player to accomplish.
In any case, it would bring in some much needed elements for getting players to interact more with PvE factions and bring some more meaning to standings and status. And also then allow players to more easily and gradually dip their toes into PvP space.