Players,
The name Marauder suggests an aggressive ship focused on high damage output, potentially at the expense of durability. The name doesn’t convey a vessel that becomes immobile and enters a bastion mode.
To be continued
Players,
The name Marauder suggests an aggressive ship focused on high damage output, potentially at the expense of durability. The name doesn’t convey a vessel that becomes immobile and enters a bastion mode.
To be continued
Bastion: a fortified stronghold, designed for defense.
Marauding: roaming to attack, steal, or destroy.
The Bastion module doesn’t really fit the “marauder” concept, even by name.
The Bastion module is also loaded with a bunch of balance hacks. For example:
Ill get to the point one step at a time
and your (most likely stupid) point?
Marauders are awesome, leave em alone. Despite being immobile they are spectacularly aggressive ships and have a place in highsec, lowsec, and PvP. What is the problem to address?
Not pictured: any ideas to change it.
Closed.