Marauders need some love. They are tanky, have okay but not great DPS, and when set in one spot, blinged and bastioned, can fight off many times their number of t1 hulls with t2/meta fits, mostly in lower ship classes.
However, they rely extremely heavily on their resists, and usually on the high end resist modules most effected (in absolute terms) by the resistance module nerf. Due to this, and the fact that they missed out on the buffer bonus applied to their closest competitors in pirate/faction battleships, along with getting less of the scan res bonus than the t1 battleships (per patch notes), they’re in a bad way.
I’d like to see a major step made to bring them up in effectiveness, and more worth the rather large investment in both SP and either materials or isk. I propose giving them either full t2 resists, or something significantly closer to that.