You mean the capsuleer log off timer? That won’t be changed, I suppose.
And to your second question: it would allow players to bypass the hard fleet size limits of filaments if people can ‘chase’, which makes bigger filament roaming groups possible. I don’t think that’s a good idea. Filaments have up to 15 and 25 man limits for a reason, so their use is limited to small fleets rather than large ones.
Pochven Highway being harder is a step into the right direction I suppose, but tbh I think this little “spool up” timer isn’t going to be enough.
The Pochven Highway made it incredibly easy to transfer goods and ships from all around the universe to HighSec with barely any risk or effort attached. And thats another huge geography skip.
Imho they should restrict Pochven access to:
wandering WHs spawning inside Pochven, leading to random systems
Filaments out of Pochven always lead to a total random Triglavian Minor Victory System, can be HS, can be LowSec, can be close to Jita, can be far from Jita
Filaments into Pochven can only be used in these Triglavian Minor Victory Systems
because Nullsec has no Triglavian Minor Victory Systems, it gets wandering WHs that can lead into Pochven
What exactly is Pochven? I’ve heard it’s an area of space that used to be High Sec that is now devoid of any and all structures and stations… and gates.
Yeah, I am not clicking on that. Instagram is absolute cancer; and I am not even mentioning privacy implications of using that site.
How about you post this here - on your own website. What other purpose does it have, I would like to hear it. Mirror the stuff to social slop sites if you want. However making exclusive content (fully or “just” partially) there and ahead of official patchnotes or blogposts on your own website or own forums is something entirely different and wholly unacceptable behavior.
Sharing crucial information about upcoming changes via single 3rd party site that is inaccessible without an account is giving unfair advantage to a select group. I am your customer not a Facebook customer. And if you want to keep it that way, you should reconsider how you disseminate updates. Thank you for reading my feedback.
Pochven is a now Triglavian dominated pocket of Space. The systems were once HighSec systems that were being assaulted by a Triglavian Invasion and couldn’t be defended by the Empires. All Gate-Connections to HS was cut off and the Triglavians installed their own travel-network of Gates between those systems. They also took over all the NPC stations.
There is no local and most Nullsec Mechanics (Bubbles, Bombs) are allowed. However Players can’t get Sov there, can’t open Cynos or build Capitals/Supercaps or can bring these in.
Some remaining Caps in there are somewhat “collectors items”, however players that haven’t played for a long time and now find their assets trapped in Pochven can ask CCP to move their stuff out of there once.
I’ve seen a system of theirs, but it had a regular gate in and out. It was 0.4 and Triglavian controlled and had these buffs. I did a security mission there. It was annoying to only be able to lock on to 3 ships at once, but only slightly.
@CCP_Burger love the work you guys are doing. Any chance in the next round of quality of life improvements you can look at removing the Metenox Cargo from our inventory list (instead of having to close every single one each time). Can be a little frustrating when opening fleet hangar and have to scroll down the list to get to it if there are many in a system.
Whelp. I need a new favorite travel ship. My T3 cruiser went from a warp speed of 8 to 4. It’s not even a strong ship. Its not an assault cruiser- ((Actually- if it was a Heavy Assault Cruiser, it’d be faster. Why is the Heavy Assault Cruiser faster than a Strategic Cruiser?)). It was a get in and get out ship that is now barely faster than a mining barge.
Time to find a new everyday ship.
Edit: My Deluge is now faster than my T3 cruiser. A Blockade Runner. Deluge is 6AU/s which makes it faster than frigates are now.
Burst Jammers (ECM Burst)
Can now only be fitted to Battleship Hulls, Hauler Hulls and Command Ships.
This is a bad change for asymmetric battles.
A Rook with ECM burst to help get your fleet out of a bad situation or Assault Frigates to mess up Logistics wings were important for smaller gangs and fleets to fight bigger ones.
If ECM burst on Booshers are the problem, block it there.
Don’t take away a tool that is important across so much of the board.
As others have said, Compare Tool + unintuitive AU warp changes.
New Ship Info window is still less useful and wastes too much space on an already crowded UI.
CSM is a popularity contest that is heavily in Null Sec’s favour.
It exists mostly to field complaints and nuisance messages, like a Level 1 Tech support team.
If CCP had a test server, they would also have bug testers, people that really dig into and know the mechanics of a game.
Whenever null-sec is overjoyed with an update one needs to be wary… This was a colossal buff for null-sec and an even more detrimental nerf for every other region.
Dear CCP, it’s evident from playing your game that development is really hard…but learn to display your patch notes (and webpages in general) on a mobile screen, it’s actually super easy.