CCP Okami Discord Update

Hey folks! I haven’t checked in for a bit - things have been super busy over here! Thanks for the patience. The Legion launch has been super awesome. I’m personally really amazed at a lot of the Freelance Jobs everyone is creating. One of the things that I really like is how much more presence of corps I’m seeing in space. I’ve also seen a ton of role-playing oriented Jobs and Jobs with really clear help/instructions for newer player and that’s absolutely the goal here, so I’m loving it the creativity. I also accepted a job that totally got me ganked - which I deserved and it was also pretty glorious. Keep on EVE’ing. I’m also SO HYPED about the war going on right now. It’s my first war since I’ve been working at CCP and it’s super neat being able to watch what’s going on from this side of the fence.

Updates,

A few updates and things I’m working on at the moment with the team…

  • We’re starting our early exploration for the fall expansion. There are some really awesome things shaking out of that. Super excited to talk more about this stuff once we’re ready.,
  • There have been a ton of conversations going on about the state of Awoxing in FW. I just want you all to know we’re hearing you and having internal discussions about what we can do here. I think the “right” fix will be a bigger systemic rework of things like Standings, but hopefully we can make a few smaller short term tweaks that can offer a bit of a bandaid solution for the interim. More to come once we make some decisions here, just wanted to let you know we’re aware and working on it.,
  • We’re figuring out our summer updates and Legion Major Update now. All the feedback you folks are leaving in Discord and various places is super helpful in guiding some of the areas we’ll be looking at balancing in the future.,
  • We’re releasing an Update on June 24th that will have a few things I think you will all be excited about - more info coming in patch notes, but just want to give you the high level.,
    • We’ll be seeing an adjustment to Pyerite in highsec, trying to nudge this mineral in the right direction,
    • We’re addressing an issue with War Decs to fix some loopholes leading to undesired gameplay.,
    • We’ll be releasing a bunch of our Little Things fixes from the Fanfest Panel, and our Little Things thread here.,
    • We are actively working on the Delivery contribution method for Freelance projects. We’re hitting a few technical bumps and it’s going to miss the Update on the 24th, but we’ll be releasing it soon. I’ll keep ya in the loop, promise! It’s coming!,
  • I’m working on another huge-hecking-devblog that I anticipate coming out in the next few weeks. I’m going to be talking about my theory, philosophy and approach to balancing EVE Online in hopes of giving you a glimpse behind the curtain on how we make changes and why we make certain changes (and maybe not others).,
  • I’ll be on stream with Oz on CCP Twitch with Oz this Saturday 23:00 UTC talking about the MER. Come watch us!,

As a reminder, please keep giving any Legion-oriented feedback in this thread here, as well. We’re actively looking through this as we’re planning our future updates. ⁠Legion Feedback Thread Take care, fly safe, and have a great weekend everyone o7

2 Likes

When CCP stops tweaking ore sizes and spawns, mineral prices may stabilize.

High-sec desperately needs some mineral love. They need to return the original ores and revise the mission ores back to the original.

2 Likes

Mission ores? Mineral love?

here goes another bakster troll post, writted by chatgpt

1 Like

Have you taken a look in the mirror lately?

Hardly anyone mines the regular belts in high-sec, so introducing a bit more variety (as was the case in the past) wouldn’t necessarily be a bad thing. Emphasis on “a bit”.

Run some L4 missions sometime. Ask yourself if seeing 30+ of the same size/type asteroids clustered together looks aesthetically pleasing.

loopholes?

undesired gameplay?

I don’t know the specifics, but some corporations have figured out how to basically end the war if it looks like the opposing side puts up a fight. They can basically withdraw from the war while keeping their structure(s) intact - and the opposing side gets blue-balled with a timeout while they can immediately resume.

At least I believe this is the exploit they’re looking at.

High sec belts feel varied i dont think that is the issue. Not sure why there is asteroids in level 4 combat missions/anomalies/ escalations etc.

Ambience. And many of the structures reside on asteroids.

Thought it was a half-baked attempt to address scarcity.

Btw. mission and escalation “ambience” can be annoying, often causing you to get stuck.

Very few players actual mined-out the asteroids in L4 missions. But even so, who cared? You had to bookmark it and then return to mine before the site timed-out.