[March] The Monitor Flag Cruiser

untrue, fight should continue under a second in command.

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Good FC’s never have a problem forming a fleet. So this “problem” doesn’t exist for the types of FC’s that require the monitor. Obviously you’re not one of them, certainly I’m not one of them. That doesn’t mean I don’t see the need for the monitor.

I’m going to stop replying to you. You have no perspective on this clearly.

stop trolling

T3C logi is an amazing thing these days.

I really doubt Asher’s gonna use one. Besides, he uses a covops alt in the FC slot to probe, with his main the WC slot, like most experienced FCs.

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most fc’s I am currently speaking with are saying they would not be caught dead in that garbage ship, must i say more ?

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I thought the same at first but there is an area for it tbf

Not to say it doesn’t need probes, ECM 100% resist removed and ability to whore

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if there is its incredibly limited in scope which just adds to the line of thinking that this wouldnt be a ship line for development.

That explains why the FC’s are usually so slow on the draw and nobody is required for anything in GSF fleets. glorified drones for multitasking FC’s

boring af

None. They end well before that, but the logi keep dying while their fleet tries to extract. If you let your fleet get down to 1 logi before you’re making that decision, you’re a fool.

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Very telling that the ones supporting this ship and the necessity of probes are large Bloc FCs, while those opposed are no-name FCs in small corp lowsec corps.

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i wouldnt agree entirely with that statement, given what they currently use and being able to use this ship im not sure init fc’s would pick the monitor in most if not all engagements.

Literally not looking at where everyone come from tho… and i dont watch videos or read blogs so ‘big names’ are somewhwt lost on me.

I also dont do reddit…

No, he’s right. In an organization of any size, once you’re above the level of ‘a dozen guys in a gang doing something’, there should be enough organizational depth that if the FC goes down, the fleet doesn’t fall apart. That’s called ‘single point of failure’ and it’s a structural problem that indicates significant organizational weakness.

That doesn’t mean there needs to be a clearly-delineated ‘if I die, everyone knows Bob takes over’, but Bob needs to know it, and Bob needs to be ready to step up when the moment comes. After all, forget ‘headshots’. FCs are still ships on the field. They still get targeted even when nobody realizes that’s the FC.

In my job as logistics lead, I may not tell my logi who my backup is, but I’ve told my backup they’ve got the ball if I go down. Our FCs do the same thing: There will be a backup. There’s probably a backup to the backup. And because each of those people is running covops alts as well, that should give people time to sort out ‘ok, who’s number 4 here?’

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Dear Fozzie,

Would it be possible to introduce a module on the ship that applies a debuff with zero effect on the target, so that the FC who flies the flag cruiser does have a way to get on killmails and visibly see he was there? Could even be a high-slot module.

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funny that you would mention GSF, this kind ship sounds like something that goonies would love to exploit.

on a side note i would love to know who was the briliant visionary mind that came up with this briliant idea, i would not be the least bit surprised if it was the GSF CSM.

im inclined to believe it was the darkness delegate for some reason, but surely it would be a group discussion type thing? not overly sure how it all works tbvh.

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maybe :wink:

Eh, it looks like something to be used like training wheels, but the FCs who might be tempted to use it for that are the guys who get into FCing because they’re aggressive and eager to pile up skulls. The lack of any ability to get on kills with it would be a huge disincentive.

Any of our experienced FC’s are going to be probing from a covops, but they’ll want to be in a CS or T3C to be providing skirmish or info boosts. I really don’t see this as a ship we’d use at all.

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Hmmm, intresting note, i can imagine a large amount of reasons for both sides.

Large blocks FC’s having larger fights is where this ship actually make any sense. 250Man Mac/T3c/NightM Fleets.
Tho such large fleets should have an extream amount of redundant FC’s making this a questionable ship once again.

Smal FC’s going up against larger blocks makes this a good defence ship to keep the few FC alive but circumvents the ability to remove the FC from a larger fleet.
Still we hear the smaller FC’s being willing to lose their FC ships to be able to kill an FC if a smaller Alliance or Corps life hangs in the balance.

I can tell already that rather then adding the ship using another Rig/Module to get Command/FC Ships more survivability while sacrificing killmails and/or Ewar/damage will support both worlds and add interesting elements a lot more effective.

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This ship will make way for so many exploits…like easy tank for lvl5 missions or special sites. And I doubt any inexperienced FC that would need this ship will like the fact they can’t get in ANY kills.
CCP design team at it’s best again…

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