MetalFX is now avaliable for macOS

Hey folks

Today we released MetalFX upscaling. There is a devblog here: Upscaling & Ray-traced Shadows – Now Live! | EVE Online

I just wanted to give everyone the heads up that if you were previously using FSR1, you may need to choose this new upscaling option in your client settings.

MetalFX offers much better quality than FSR1, and the performance increase is very noticeable. I’d love to hear your feedback :slight_smile:

Thanks for the note on discontinuing FSR1 support. I didn’t catch that in the Sisi test.

I’m a bit surprised to see it removed since it was just a fancy Lanczos upscaler. But I wasn’t planning on using it since MetalFX should be better anyhow.

@CCP_Caffeine

Hi, user of Mac mini M4 Pro here :waving_hand:

In my case MetalFX upscaling with either Ultra Quality or Ultra Performance setting leads to greater CPU load compared to Anti-Aliasing at high and turned off upscaling. And that’s with deterioration in image quality. I used to use previously available FSR upscaling but now it’s much better to switch it off.